Rael Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and is generally well dressed albeit a few years behind the times. His hair is short and chestnut. His skin is flawless and his amber eyes scan people very quickly.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Rael hails from a village terrorized by illithids. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: His spouse's relatives view him with great suspicion; and he possesses a valuable artifact that the thieves guild wishes to steal
Bonds: Attractive, Job, Family, Enemies, Criminal record. Occupation: Junk Dealer
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3000 sp. 1 Good lock. 1 Backpack.
Fargrim Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his auburn hair up in a very large beehive style do. His eyes are likewise violet. His teeth are white and perfect.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Fargrim was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His religion dominates his actions.
Ideals: Fighting, Athletic, Justice. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Marshal
Voice: Smooth and feminine
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 81 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 60 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Old masterpiece painting (1200 gp). 1 Minor magic item.
Gerald Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. His black hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: Gerald is depressed about a lot of things. He tends to be a nihilist. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Flaws: Depressed. Bonds: Rich, Attractive, Adventurer, Military, Job. Occupation: Farmer
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Goblin, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Patrick Blakeley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is long and silver with streaks of white, and is pulled back with small green clips. His beard is white, braided, and well cared for. He wears round tiny glasses practically rammed into his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.
Motivation: A deep hatred of gnolls; and many gnolls want him driven away
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Adventurer, Enemies. Occupation: Adventurer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 11)
Armor Class 13
Hit Points 43 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
Possessions: 2600 gp. Amethyst (70 gp). Pink pearl (70 gp). Alexandrite (700 gp). Deep blue spinel (700 gp). Sardonyx (70 gp). Deep blue spinel (700 gp). Rose (70 gp). Chrysoprase (70 gp). Deep blue spinel (700 gp). Eye agate (16 gp).
Trynnicus Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'8" and muscular, this northern man is wearing a long, black, dusty cloak. His white crest is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He works hard and plays hard.
History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Bookbinder, but he got bored and became a Soapmaker. He inherited the family business which he has now maintained for 11 years.
Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Athletic, Disciplined. Flaws: Hedonist, Ugly. Bonds: Job, Debt. Occupation: Soapmaker
Voice: Raspy
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 7)
Armor Class 11
Hit Points 20 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 8 (-1) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!