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NPC Generator

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Advanced [show]


Aldous Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally shirtless and showing off his tattooed chest. He wears his hair in dreadlocks. His green eyes dart from person to person to random spaces in the air.

Personality: Aldous hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the south to a Stableman, Aldous learned a great deal about his mother's area of expertise. A gifted student he started as a Gardener, but he got bored and became a Stableman. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He would like to get married and retire; and a need for knowledge about a nearby landmark

Ideals: Artistic, Philantrophist. Bonds: Poor, Job, Adventurer, Has a crush. Occupation: Stableman

Voice: Middle-eastern accent

Attributes [hide]

Aldous Dulmage, Male Half-Elf Commoner 5
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)15 (+2) 12 (+1)13 (+1)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 300 gp. Aquamarine (600 gp). Freshwater pearl (8 gp). 1 Chain shirt. 1 Full Plate. 1 Full Plate.


Social Check DCs


Gilbert Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep red leather and dull brown iron scale mail. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. With bright golden hair and a scraggly beard. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Masseuse arts, while his mother instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He became a Masseuse soon after.

Motivation: He is unsatisfied with his job; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Addict. Bonds: Job, Rich, Adventurer. Occupation: Masseuse

Voice: Sounds elderly

Attributes [hide]

Gilbert Blum, Male Half-Elf Sorcerer 6
Medium (5'10") Half-Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 37 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)15 (+2) 9 (-1)14 (+2)
Skills Acrobatics +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 120 pp.


Social Check DCs


Wymar Denholm, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His long blonde hair is drawn into a two foot long braid. His eyes are green.

Personality: Overbrimming with self-confidence, Wymar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born blind and as such lacked many opportunities for work. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Doesn't want to be a Doctor and was forced into it by his family; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable, Artistic. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Doctor

Voice: Uses lots of figures of speech

Attributes [hide]

Wymar Denholm, Male Human Adept 9
Medium (5'11") Human, True Neutral (CR 9)
Armor Class 13
Hit Points 59 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)14 (+2) 12 (+1)15 (+2)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1900 gp. Chrysoprase (70 gp). Golden yellow topaz (500 gp). Pink pearl (140 gp). Sard (70 gp). Peridot (70 gp). Lapis lazuli (9 gp).


Social Check DCs


Radomir Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is renowned for his bright brown suits and hats. He has a small bristly mustache and wavy auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Radomir grew up listening to his father's many stories. A gifted student he started as a Mortician, but he got bored and became a Fortune-teller. He has never given up on his dancing dream.

Motivation: To get a good night's sleep; and he's looking for his big break

Ideals: Artistic. Flaws: Impulsive, Insomniac. Bonds: Job, Adventurer. Occupation: Fortune-teller

Voice: Hissing voice

Attributes [hide]

Radomir Nimblefingers, Male Halfling Monk 9
Small (3'1") Halfling, Lawful Evil (CR 9)
Armor Class 13
Hit Points 55 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)15 (+2) 17 (+3)15 (+2)
Skills History +5, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Aquan
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 70 pp. A necklace of small pink pearls (3000 gp). An abacus with copper, silver and gold markers (110 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Morthos Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a brown costume with the symbols of the four houses of cards on his torso. He has a penchant for wearing a ring with an oversized emerald on his left hand. His hair is greying and his face has many wrinkles. He has several tiny emerald earrings on each ear.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has never given up on his music dream.

Motivation: A rival would like him out of the picture; and money/treasure

Ideals: Justice, Artistic. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Server

Voice: Relaxed voice

Attributes [hide]

Morthos Doubt, Male Tiefling Adept 10
Medium (5'4") Tiefling, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 39 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)12 (+1) 12 (+1)12 (+1)
Skills Persuasion +5, Survival +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: 190 pp. Golden circlet with four aquamarines (3000 gp). Silver comb with moonstones (1000 gp). Silver comb with moonstones (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item.


Social Check DCs

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