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NPC Generator

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Advanced [show]


Senteq Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of pickaxes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. His green eyes have a joyful gleam in them most of the time.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is harsh and unforgiving.

History: He was born in the south. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Fisher.

Motivation: He feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant, Job. Occupation: Fisher

Voice: Voice breaks

Attributes [hide]

Senteq Musgraben, Male Gnome Monk 14
Small (3'6") Gnome, Chaotic Good (CR 14)
Armor Class 12
Hit Points 81 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 9 (-1)17 (+3)
Skills Athletics +6
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +6

Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Golden circlet with four aquamarines (5000 gp). Fire opal pendant on a fine gold chain (1400 gp). Gold and topaz bottle stopper cork (1800 gp).


Social Check DCs


Feldûsh Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a grey collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has styled his brown hair well, parting it to the right. His half smiles and amber eyes are beguiling and draw you in.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Flaws: Shy, Antagonistic, Mundane. Bonds: Attractive. Occupation: Bather

Voice: Scottish accent

Attributes [hide]

Feldûsh Graeme, Male Half-Orc Fighter 1
Medium (6'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)8 (-1) 15 (+2)9 (-1)
Skills Persuasion +1, Religion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Faran Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to loving parents in a slum to the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To prove his worth to the world.

Flaws: Impulsive. Bonds: Attractive, Guardian, Poor. Occupation: Animal Trainer

Voice: Spits words with contempt

Attributes [hide]

Faran Thorngage, Male Halfling Fighter 14
Small (3'4") Halfling, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 123 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 13 (+1)9 (-1)
Skills Acrobatics +7, Nature +6
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +6

Possessions: 5000 gp. Hematite (13 gp). Citrine (70 gp). Freshwater pearl (13 gp). Sardonyx (70 gp). Black opal (1400 gp). Aquamarine (300 gp). Freshwater pearl (13 gp). Deep blue spinel (300 gp). Black pearl (300 gp). Fiery yellow corundum (1400 gp). Star rose quartz (70 gp). Deep green spinel (60 gp). Eye agate (13 gp).


Social Check DCs


Nordak Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears suspenders and blue workpants. His shirt is pastel, and he wears a heavy blue leather apron most of the time. He sports a long golden beard, and similarly colored long hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invites people to come help in his community garden.

History: The child of a Apothecary, who enjoyed hunting, Nordak was taken on many hunting expeditions. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Nature, Criminal record. Occupation: Farmer

Voice: Middle-eastern accent

Attributes [hide]

Nordak Broodfist, Male Dwarf Commoner 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)13 (+1) 15 (+2)10 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 400 sp.


Social Check DCs


Left-Handed Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He sports a flattop fur cut. He wears an eyepatch.

Personality: Cocky and sure of himself, he believes he is the best Priest born in the past three hundred years. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He served in the navy to pay for his family's outstanding loans. Left-Handed was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Left-Handed decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Further expansion of business; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Criminal record, Military. Occupation: Priest

Voice: Scratchy, weak

Attributes [hide]

Left-Handed Of Storm, Male Tabaxi Barbarian 1
Medium (5'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)17 (+3) 12 (+1)9 (-1)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp).


Social Check DCs

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