Mantus Chance, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is dressed in a clean pastel cloak covering his clean studded leather. His red hair is unkempt and raggedy. His silver eyes peer out from beneath his top pastel hat.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Mantus was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Bather and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Poor, Family. Occupation: Bather
Voice: Relaxed voice
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 26 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Celestial, Aquan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 5000 gp. 1 Medium magic item.
Cory Harris, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it and is in decent physical shape. He has wavy chestnut hair. His eyes are hazel and beady.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He receives visions of the future at random moments
History: He was born on a small isolated farm. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of brigands; and he wants revenge against brigands
Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Spy
Voice: Whispers
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 600 gp.
Gargax Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a long, brown cloak. He carries with him a set of clubs, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His gold crest is heavily combed to the left. His fair skin shows little sign of his aristocratic breeding.
Personality: He snorts whenever he laughs or is feeling confident. He is an amazing painter.
History: He was born at the edge of vast forest. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.
Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Attractive, Nature, Immigrant. Occupation: Shipwright
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 10)
Armor Class 13
Hit Points 46 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 14 (+2) | 17 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Druidic, Celestial
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1700 gp. Obsidian (6 gp). Obsidian (6 gp). Freshwater pearl (6 gp). Alexandrite (1100 gp). Sard (30 gp). Moss agate (6 gp). Jade (130 gp).
Manfred Wilberforce, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears long strands of aquamarine and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has black hair. He wears crescent spectacles with a black brim.
Personality: A skeptical and narcissistic man, Manfred's first love is himself. His second love is also himself. He does not believe in violence as a means to an end. He is a dedicated Jeweler but believes his peers are too gung-ho.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He's also a talented Hunter, but doesn't like to broadcast it.
Motivation: He has money and likes to spend it; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Pacifist. Bonds: Rich, Criminal record, Job. Occupation: Jeweler
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Ignan, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp.
Uraim Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears dark leathers with embroidery. His hair is blonde and curly. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He will rave to anyone who will listen. He is afraid of women and trembles around them
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: A strong sense of loyalty to Dwarven people; and dwarven compassion
Flaws: Insane, Shy, Disease, Racist. Bonds: Job. Occupation: Gardener
Voice: Spits and sputters
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 11)
Armor Class 10
Hit Points 59 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 150 pp. Tourmaline (110 gp). Chrysoprase (50 gp). Lapis lazuli (14 gp). Brown-green garnet (110 gp). Carnelian (50 gp). Deep green spinel (110 gp). Deep blue spinel (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
