Beiro Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'9". He is wearing a tight white one piece outfit complete with pants, hood, and a cape, and his gloved hand is found clutching a quarterstaff. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is irascible and easily irritated. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born at the edge of vast plains. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Beiro and his spouse have recently divorced.
Motivation: He feels threatened by others.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature. Occupation: Locksmith
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 14)
Armor Class 11
Hit Points 88 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 15 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 19
Languages Common, Elven, Druidic, Sylvan
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 0 | 2 | 1 | 1 | 0 |
Possessions: 3000 gp. Carnelian (60 gp). Obsidian (16 gp).
Ront Davenport, Male Half-Orc [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of scimitars, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears a small hat to hide his balding. His eyes are likewise violet.
Personality: He acts crazy and hedonistic. He uses divination through singing.
History: Gifted from a young age, Ront studied abroad. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Gifted. Flaws: Hedonist. Bonds: Attractive, Criminal record. Occupation: Carter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 37 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +6
Possessions: 400 gp. Brown-green garnet (80 gp). Rose (20 gp). Fiery yellow corundum (1000 gp). Amber (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fenriz Joy, Male Tiefling [Permalink]
Personal [hide]
Description: He usually wears his green robe and has his dagger always slung over his shoulder. He has a moderate pudge and is not very fit. His hair, while still mostly red, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.
Personality: While he acts the brute, he is far gentler than he would appear. He is frequently practicing swordplay.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Fighting. Bonds: Attractive, Military, Poor, Adventurer. Occupation: Cook
Voice: Indian accent
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Dwarven, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 800 gp. Amethyst (160 gp). Citrine (20 gp).
Oren Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He likes to wear green tank tops with blue pants. His long blonde hair is drawn into a two foot long braid. His eyes are violet and catlike.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He is searching for what he claims is his rightful reward.
Motivation: Many illithids want him driven away; and a deep hatred of illithids
Ideals: Justice. Flaws: Emotional. Bonds: Nature, Adventurer, Enemies. Occupation: Servant
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 16)
Armor Class 12
Hit Points 101 (16d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Halfling, Gnoll, Undercommon
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +6
Possessions: 1000 gp. Blue star sapphire (1000 gp). Hematite (4 gp). Moss agate (4 gp). Peridot (40 gp). Jasper (40 gp). Banded agate (4 gp). Star rose quartz (40 gp). Red garnet (100 gp). Coral (100 gp). Banded agate (4 gp). Bloodstone (40 gp). Black pearl (1600 gp). Golden yellow topaz (1600 gp). Freshwater pearl (4 gp). Fire opal (1000 gp). Chrysoprase (40 gp). Chrysoberyl (100 gp). Emerald (1000 gp). Smoky quartz (40 gp). Chrysoprase (40 gp). Jasper (40 gp). Deep blue spinel (1600 gp). Deep blue spinel (1600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Immeral Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a simple blue robe with brown stripes complete with hood. He wears a colorful flower in his white hair. He is baby faced.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. Being a Ploughman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Someone believes him a fraud; and he feels that his past leaves him morally obligated to help
Flaws: Shy. Bonds: Attractive, Nature, Criminal record, Enemies. Occupation: Ploughman
Voice: Breathy voice
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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