Godfrey Dudley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His tied-back hair is blonde. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is mildly Human supremacist, though he does not identify as such. He receives visions of the future at random moments
History: He got into the Knight business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently the stress of being a Knight has made it difficult for him to sleep.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and further expansion of business
Ideals: Gifted. Flaws: Insomniac, Racist, PTSD. Bonds: Job, Criminal record. Occupation: Knight
Voice: Indian accent
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1 Banded mail.
Traubon Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man is well dressed, constantly wearing a black suit, white shirt, and tan tie. He has done his best to style his auburn hair to look like a famous performer. His gray eyes peer out from beneath his small black hat.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a need for knowledge about a nearby landmark
Flaws: Shy, Greedy. Bonds: Military, Job, Adventurer. Occupation: Priest
Voice: Slow speaker
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 18 (+4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Sylvan, Orc, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 80 gp.
Immeral Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he typically wears blue cloth garments or leather armor. His black hair is long and unkept. He is baby faced.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His father raised him in a mountain cabin. He was taken from his home at a very young age. By chance he met his sister recently and the two have been together since.
Motivation: To unite with his sister; and doesn't want to be a performer and was forced into it by his family
Flaws: Ugly, Sensitive. Bonds: Family, Nature, Slave. Occupation: Performer
Voice: Irish accent
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 6000 sp. 1 Minor magic item.
Percival Chatham, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'6" and wears rags and sports a simple walking cane. His white hair is matted, messy, and big. He wears a mask on his face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A powerful slaver made him what he is. His mother was a mechanic, and taught him how to fix just about anything. He ran away from his former home and has been making his living as a Merchant for the past few years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Poor, Job, Mentor. Occupation: Merchant
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnoll, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp. Red spinel (110 gp).
Fargrim Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a blue broad hat and blue clothes. His hair is black, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is irascible and easily irritated. He is an amazing painter.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He dropped out of school before completing his studies. He was granted divine powers by his dying brother.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Slave. Occupation: Stableman
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 10)
Armor Class 12
Hit Points 88 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Giant
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1300 gp. A roughly beaten golden orb (80 gp). A necklace of small pink pearls (2000 gp). Solid gold idol (600 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
