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NPC Generator

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Advanced [show]


Trey Haley, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is generally well dressed albeit a few years behind the times. He wears his white hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is happy with his job as a Merchant. He turns his eye from what people do, preferring to live and let live. He cannot resist a sob story and will often dote over anyone who has one.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has achieved small success as a Merchant.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Philantrophist, Artistic. Bonds: Attractive, Job, Criminal record. Occupation: Merchant

Voice: Soothing and warm

Attributes [hide]

Trey Haley, Male Human Expert 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)9 (-1) 16 (+3)14 (+2)
Skills Nature +1, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Conrad Westcott, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a perfectly clean shirt and pair of pants. He keeps his chestnut hair in a pixie cut. His eyes are gray.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to loving parents in a slum to the north. His mother was a soldier and died while he was still young. Conrad was left his mother's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Criminal record, Poor, Military. Occupation: Cook

Voice: Speaks with lips pursed

Attributes [hide]

Conrad Westcott, Male Human Paladin 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ulfgar Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He tends to wear a large violet jacket. He has a hunchback. His moppish black hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A skeptical and narcissistic man, Ulfgar's first love is himself. His second love is also himself. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born a particularly ugly child, much to the horror of his parents. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has been a successful dealer in antiques buying low and selling high.

Motivation: To prove his worth to the world; and he feels that his past leaves him morally obligated to help

Ideals: Impeccable, Artistic, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Criminal record. Occupation: Bowyer

Voice: Spits and sputters

Attributes [hide]

Ulfgar Loderr, Male Dwarf Monk 12
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 103 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 19 (+4)15 (+2) 18 (+4)12 (+1)
Skills Perception +8, Performance +5
Senses Passive Perception 15
Languages Common, Dwarven, Undercommon, Draconic
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 3000 gp. Gold and topaz bottle stopper cork (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Jeweled electrum ring (3000 gp). Sapphire pendant on gold chain (2800 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats, and he perpetually has his bastard sword ready. He sports a flattop hair cut. His eyes are hazel and beady.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born several months after his mother was called into army service. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Athletic, Entrepeneur, Logical. Flaws: Ugly. Bonds: Military. Occupation: Doctor

Voice: Switch between two voices

Attributes [hide]

Aramil Accord, Male Half-Elf Wizard 8
Medium (5'9") Half-Elf, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 120 pp. Old masterpiece painting (800 gp). Gold and topaz bottle stopper cork (1100 gp). Gold and topaz bottle stopper cork (1100 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a tan poncho over his likewise colored trousers and shirt, and he perpetually has his bastard sword ready. He has blonde hair. His eyes, though not visible through his cowl, are green.

Personality: He has always had a great fascination with Half-Elven culture. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised by priests from a young age. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Half-Elven compassion; and he has money and likes to spend it

Ideals: Fighting. Flaws: Racist. Bonds: Rich, Religious, Mentor. Occupation: Shepherd

Voice: Mousy voice

Attributes [hide]

Gerard Hill, Male Half-Elf Wizard 4
Medium (4'11") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)18 (+4) 18 (+4)13 (+1)
Skills Intimidation +3, Survival +6
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Aquan, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14432000000

Possessions: Just what you see.


Social Check DCs

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