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Advanced [show]


Frouse Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right leg. He is generally shirtless and showing off his tattooed chest. He sports a flattop hair cut. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a minor phobia of water and hates getting wet.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Professionalism. Flaws: Ugly, Fearful. Bonds: Religious, Mentor. Occupation: Ploughman

Voice: Boston accent

Attributes [hide]

Frouse Leffery, Male Gnome Aristocrat 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)14 (+2) 10 (+0)14 (+2)
Skills Arcana +4, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Golden pearl (110 gp). Rose (80 gp). 1 Half-Plate.


Social Check DCs


Lone In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a colorful flower in his beige fur. His hazel unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Lone will drive conversation. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Extrovert. Flaws: Disease. Bonds: Attractive. Occupation: Mayor

Voice: Hollow voice

Attributes [hide]

Lone In Shadow, Male Tabaxi Expert 5
Medium (6'1") Tabaxi, Neutral Good (CR 5)
Armor Class 10
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)10 (+0) 13 (+1)16 (+3)
Skills Arcana +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 600 gp. 1 Masterwork Light steel shield.


Social Check DCs


Dalgal Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who is wearing a tight red one piece outfit complete with pants, hood, and a cape, he is not a threatening figure. He has moderate length golden hair. His blue eyes have a joyful gleam in them most of the time.

Personality: Dalgal wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Dalgal hails from a village terrorized by brigands. In his 18th year, his parents were killed by a brigands raid, leaving Dalgal alone in the world. After a stint in an orphanage, he was adopted. He has drifted from career to career and currently works as a Sage.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined. Bonds: Adventurer, Enemies, Job. Occupation: Sage

Voice: Scratchy, weak

Attributes [hide]

Dalgal Rumnaheim, Male Dwarf Bard 6
Medium (4'5") Dwarf, True Neutral (CR 6)
Armor Class 10
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)16 (+3) 12 (+1)14 (+2)
Skills History +6
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Goblin, Druidic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orryn Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his dagger. His golden hair has been sun bleached extensively. He wears a mask on his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: To unite with his sister; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Mundane, Ugly. Bonds: Family. Occupation: Actor

Voice: Raspy

Attributes [hide]

Orryn Gimlen, Male Gnome Ranger 11
Small (3'3") Gnome, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 87 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Druidic
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 230 pp. Sardonyx (20 gp). Eye agate (12 gp).


Social Check DCs


Purban Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fitting clothing which further accentuates his frame and is in decent physical shape. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: Cocky and sure of himself, he believes he is the best Mortician born in the past three hundred years. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken from his home at a very young age. He then took over the family business and is one of the better Mortician for hire.

Motivation: Further expansion of business; and he uses money and sex appeal to get what he needs

Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Slave. Occupation: Mortician

Voice: Slow speaker

Attributes [hide]

Purban Tallfellow, Male Halfling Warrior 10
Small (3'1") Halfling, Chaotic Good (CR 10)
Armor Class 15
Hit Points 68 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +5

Possessions: 70 pp. Rock crystal (80 gp). Rich purple corundum (1300 gp).


Social Check DCs

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