Oren Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: The child of a Navigator, who enjoyed hunting, Oren was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Carter job and began his own company from there.
Motivation: Sabotage a competitor; and doesn't want to be a carter and was forced into it by his family
Ideals: Artistic. Flaws: Insane. Bonds: Poor, Job, Family, Nature. Occupation: Carter
Voice: Voice breaks
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 33 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: Just what you see.
Elaim Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male prefers to wear blue pants and tee shirts. He is tall, broad shouldered and powerfully built. His moppish silver hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born in the east. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He inherited the family business which he has now maintained for 7 years.
Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark
Ideals: Disciplined. Bonds: Immigrant, Adventurer, Job, Military. Occupation: Sage
Voice: Sleepy voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 91 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Terran
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +6
Possessions: 100 pp. Blue quartz (10 gp). Emerald (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Paelias Selevarun, Male Elf [Permalink]
Personal [hide]
Description: This western man wears a green armored body suit, with a simple blue line shooting up and back down. His clothes are grease stained in places. His hair is blonde and curly. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He misses his home and complains about the freezing weather, even in summer.
History: Paelias was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Paelias was born on a far western mountains where he grew up under the tutelage of his mother, an expert Fletcher. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants a kiss; and wants to open a new tavern
Flaws: Shy. Bonds: Poor, Immigrant, Attractive. Occupation: Fletcher
Voice: Whispers
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 50 pp.
Nordak Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and is dressed in earthy colors with a pastel and blue handkerchief worn on his right side. His skin is also unnaturally pale. His hair is always cut to a buzz. His fierce green eyes like to dwell on things.
Personality: Aggressive, abrasive, and angry, Nordak embodies much of what other species detest in the Dwarves. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born blind and as such lacked many opportunities for work. He helped his mother out around the business and became quite the natural. He has worked as a Stableman like his mother before him.
Motivation: Doesn't want to be a Stableman and was forced into it by his family; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Job, Family. Occupation: Stableman
Voice: Smooth and feminine
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Sylvan, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 330 gp. 1 Half-Plate.
Raam Charity, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear brown pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His silver hair is drawn into a tight pony tail with a card scrunchie. His white eyes lackadaisically let the world flow into them.
Personality: He is happy with his job as a Sailor. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.
History: Born in the north to a Sailor, Raam learned a great deal about his mother's area of expertise. Cursed with vampirism at a very young age, Raam has worked very hard to control his curse. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Lazy, Disease. Bonds: Job, Adventurer, Religious. Occupation: Sailor
Voice: Timid voice
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 11)
Armor Class 12
Hit Points 37 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 2 |
Possessions: Aquamarine (300 gp). Deep blue spinel (300 gp). Banded agate (8 gp). Coral (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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