Thakrak Denholm, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear flannel. His brown hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is business-like. He takes instructions and follows them to the letter. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A powerful slaver made him what he is. He found a children's book about a Half-Orc Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: To share knowledge with the world; and someone believes him a fraud
Ideals: Professionalism, Logical. Bonds: Enemies, Mentor, Adventurer. Occupation: Apothecary
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 42 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Elven, Halfling
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 800 gp. 1 Minor magic item.
Emerald In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing right arm. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a deerstalker hat to hide his balding. His eyes are likewise hazel. His teeth are white and perfect.
Personality: This man loves painting and to teach people painting more than just about anything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A powerful necromancer made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his painting dream.
Motivation: His spouse's relatives view him with great suspicion; and revenge
Ideals: Artistic, Joker. Bonds: Attractive, Mentor, Immigrant. Occupation: Courier
Voice: Can't modulate volume
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 11)
Armor Class 12
Hit Points 45 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 1300 gp. Black pearl (1200 gp). Amethyst (50 gp). Sard (30 gp). Rhodochrosite (6 gp).
Azdûsh Staurheim, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and wears a blue feathered hat and blue clothes. His feathered hat is riddled with cuts and holes. He has several tiny sapphire earrings on each ear.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with a lost civilization.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Rich, Adventurer, Slave. Occupation: Fletcher
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Good (CR 13)
Armor Class 10
Hit Points 113 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Terran, Undercommon
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +6
Possessions: 1000 gp. Black opal (600 gp). Red spinel (70 gp). Deep blue spinel (1100 gp). Rhodochrosite (14 gp). Blue quartz (14 gp). Red spinel (70 gp). Chrysoprase (30 gp). Rhodochrosite (14 gp). Jet (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Flask Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tattered old clothes. His fur is gray and very short. His eyes are hazel and catlike.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: When he was but 3 years old his parents immigrated from the east. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Architect and was forced into it by his family; and nothing but the best is good enough for him
Ideals: Athletic, Impeccable, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Architect
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 9)
Armor Class 10
Hit Points 60 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Halfling, Infernal, Aquan
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Karg Northcott, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is renowned for his bright blue suits and hats. He wears his red hair up. This violet eyed southerner is not easily forgotten.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy and tries to find solutions quickly.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To reunite with his absent mother; and marry his sister to traveling adventurers
Ideals: Philantrophist. Flaws: Ugly, Lazy. Bonds: Immigrant, Guardian, Family. Occupation: Performer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 90 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Terran
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 |
Possessions: 1100 pp. Embroidered and bejeweled glove (1000 gp). Golden circlet with four aquamarines (3000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Silver comb with moonstones (300 gp). Jeweled gold crown (6000 gp). Large well-done wool tapestry (200 gp). Carved bone or ivory statuette (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
