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Advanced [show]


Orryn Beren, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. His feathered hat is riddled with cuts and holes. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He got away from his former life and has fallen to alcoholism.

Motivation: Nothing but the best is good enough for him; and wants his loneliness to end

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Has a crush, Nature. Occupation: Tailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Orryn Beren, Male Gnome Bard 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 15 (+2)16 (+3)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 23000 sp. Jet (40 gp). Aquamarine (1000 gp). Moss agate (6 gp). Violet garnet (1000 gp). 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Purson Trust, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long brown hair is drawn into a two foot long braid. His half smiles and gold eyes are beguiling and draw you in.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Purson hails from a village terrorized by dire rats. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their son. He worked as a Miner, and he later adopted a second son.

Motivation: Regain custody of his son; and a deep hatred of dire rats

Ideals: Passionate. Bonds: Poor, Attractive, Family, Enemies. Occupation: Miner

Voice: Australian accent

Attributes [hide]

Purson Trust, Male Tiefling Ranger 8
Medium (5'1") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)18 (+4) 14 (+2)16 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Halfling, Terran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 6000 sp. Fiery yellow corundum (1300 gp). Rhodochrosite (12 gp). Alexandrite (200 gp). Black pearl (200 gp). White opal (1300 gp). Iolite (20 gp).


Social Check DCs


Arannis Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair has been sun bleached extensively. His green eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village he learned the ways of the warrior from his mother. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Knight, but doesn't like to broadcast it.

Motivation: He's in love; and he is unsatisfied with his job

Ideals: Fighting, Passionate, Logical. Flaws: Fearful. Bonds: Job, Has a crush. Occupation: Healer

Voice: Excited and jittery

Attributes [hide]

Arannis Othronus, Male Half-Elf Rogue 2
Medium (4'9") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 200 gp. 2 Holy water.


Social Check DCs


Hunter Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a robe, a symbol of magic around his neck, and a bastard sword on his belt. With a patchy blonde beard and wild blonde hair. He wears large thick round spectacles.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. He inherited the family business which he has now maintained for 3 years.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic, Ugly. Bonds: Criminal record, Job. Occupation: Navigator

Voice: German accent

Attributes [hide]

Hunter Harper, Male Half-Elf Ranger 5
Medium (5'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Aquan, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Great Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'8" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His right hand appears badly burned and disfigured. He wears a Stetson hat to cover his moderate length red fur. His blue eyes peer out from beneath his Stetson blue hat.

Personality: Great wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Disciplined. Flaws: Disease. Bonds: Family, Criminal record. Occupation: Jeweler

Voice: Breathy voice

Attributes [hide]

Great Thundercloud, Male Tabaxi Sorcerer 4
Medium (5'8") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)19 (+4) 11 (+0)13 (+1)
Skills Insight +2, Investigation +6
Senses Passive Perception 10
Languages Common, Infernal, Abyssal, Giant, Terran
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146630000000

Possessions: 200 gp.


Social Check DCs

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