Pandjed Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a simple green robe with white stripes complete with hood. His green crest is lengthy. He wears a mask on his face.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He enjoys reading and quiet.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Knight, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To unite with his brother; and doesn't want to be a miner and was forced into it by his family
Ideals: Athletic, Optimist, Logical. Bonds: Military, Family. Occupation: Miner
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 8)
Armor Class 11
Hit Points 33 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 2d10+5, Ranged +4 / 2d10+1, Grapple +5
Possessions: 12000 sp. 1 Minor magic item.
Ozyman TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He tends to wear a large black jacket. He has moderate length brown hair. He has gleaming, smiling blue eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also hits on women, regardless of circumstances.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He became a Barkeep soon after.
Motivation: He desires power and/or immortality; and wants to open a new tavern
Ideals: Gifted, Athletic. Flaws: Ugly. Bonds: Job, Has a crush, Adventurer. Occupation: Barkeep
Voice: Cold and demanding tone
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 9)
Armor Class 13
Hit Points 57 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1100 gp.
Trynnicus Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears loose pants and a collared shirt complete with sweater beneath his coat. His rusty crest has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. He is searching for what he claims is his rightful reward.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Logical. Flaws: Greedy, Antagonistic. Bonds: Adventurer, Enemies. Occupation: Soapmaker
Voice: Indian accent
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 20 pp. Onyx (30 gp). Banded agate (9 gp). Silver pearl (50 gp). 1 Backpack.
Cask Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His whole body is exceptionally muscular. His brown fur is still thick. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a Priest first and foremost. He believes firmly that knowledge should be universal. He has a habit of throwing himself into exceedingly dangerous situations.
History: Cask was born with his mother's beautiful face. He was an apprentice working in his mother's forge. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Insane, Impulsive. Bonds: Immigrant, Attractive, Job. Occupation: Priest
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 9)
Armor Class 10
Hit Points 49 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 | 2 |
Possessions: 1700 gp. Silver ewer (60 gp). 1 Minor magic item. 1 Minor magic item.
Tim Wallace, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Hunter does. He has a slight overbite and is overall scrawny. His hair is blonde and curly. His eyes are gray and beady.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He believes the world needs to unite to get rid of illithids once and for all.
History: Born in the north to a Hunter, Tim learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Many illithids want him driven away; and further expansion of business
Ideals: Justice. Flaws: Ugly, Disease. Bonds: Job, Enemies. Occupation: Hunter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
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