Roger Mundy, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His black hair is thinning but still full. His skin is flawless and his green eyes scan people very quickly.
Personality: He is happy with his job as a Architect. He turns his eye from what people do, preferring to live and let live. He is used to getting what he wants. In part because he is a meticulous planner.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. He became a Architect soon after.
Motivation: He is unsatisfied with his job.
Ideals: Professionalism, Athletic. Bonds: Attractive, Job, Immigrant. Occupation: Architect
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 400 gp. 1 Minor magic item.
Argran Ashley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. He has a silver handlebar mustache and slicked back silver hair. His green eyes have a joyful gleam in them most of the time.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Born to a Unemployed, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He ran away from his former home and has been making his living as a Miller for the past few years.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and expand his business
Ideals: Disciplined. Flaws: Greedy. Bonds: Attractive, Enemies, Poor, Job. Occupation: Miller
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp. 1 Minor magic item.
Raymond Van Es, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear flannel. He keeps his white hair in a pixie cut. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a small toy that he constantly fidgets with.
History: Raymond hails from a village terrorized by orcs. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Raymond grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Raymond. He has recently gotten a pet goose that steals things from people.
Motivation: Human compassion; and he has decided he is irredeemable
Flaws: Ugly, Addict, Racist. Bonds: Enemies, Criminal record. Occupation: Priest
Voice: Squeaky
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 58 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
Possessions: 1400 gp. A pair of silk slippers encrusted with tiny pearls. (150 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item.
Valorean Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white crest is still thick. His face is covered beneath a completely black helmet.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.
History: He was raised in a white middle class family as the only child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He is content.
Ideals: Joker. Flaws: Selfish, Mundane. Bonds: Rich. Occupation: Butcher
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Gnoll, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 800 gp. Azurite (10 gp). Zircon (70 gp). Red-brown spinel (70 gp). Peridot (70 gp). 1 Minor magic item.
Alvyn Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has wavy golden hair. His fierce violet eyes like to dwell on things.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Spy and found it very stressful. He became a Spy soon after.
Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and to be a ploughman again
Flaws: Disease, Antagonistic. Bonds: Rich, Mentor, Job. Occupation: Spy
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 14)
Armor Class 13
Hit Points 84 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 4d6-2, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 0 |
Possessions: 300 pp. Silver chalice with lapis lazuli gems (180 gp). Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). An abacus with copper, silver and gold markers (180 gp). A roughly beaten golden orb (180 gp). Silver chalice with lapis lazuli gems (180 gp). A small bag of saffron. (40 gp). Jeweled gold crown (2000 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Large well-done wool tapestry (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!