Traki Gracey, Male Half-Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright green suits and hats. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has done his best to style his blonde hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.
Personality: Aggressive, abrasive, and angry, Traki embodies much of what other species detest in the Half-Elves. He is able to make almost anything out of random pieces of junk.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.
Motivation: To protect his home; and wants to work out more often
Ideals: Gifted, Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Guardian. Occupation: Brewer
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 15)
Armor Class 10
Hit Points 119 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Celestial, Infernal
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
Possessions: 1100 pp. Deep blue spinel (300 gp). Tiger eye turquoise (7 gp). Sard (80 gp). 1 Medium magic item.
Norman Hayley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a brown collared shirt and green pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His long chestnut hair reaches down to his waist. He has a dull look in his gray eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He would rather hide behind his crafts than deal with other people.
History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Norman took refuge in the large cave and found the beat up trident and armor he uses now. He has never given up on his poetry dream.
Motivation: He desires power and/or immortality.
Ideals: Joker, Artistic, Entrepeneur. Flaws: Shy. Bonds: Nature. Occupation: Cartwright
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp.
Laucian Connors, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. He has dyed his greying brown hair a little too much giving a sharp brown color. His otherwise smooth face is marked with small tiny scars.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a small toy that he constantly fidgets with.
History: The child of western immigrants he idolized his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.
Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Attractive, Immigrant, In love. Occupation: Engraver
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp. 3 Antitoxin. 3 Antitoxin. 3 Thunderstones.
Greethen Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black coat over a green low-cut shirt, and a broad hat upon his head, and he perpetually has his flail ready. His crest is copper and curly. He is baby faced.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Further he is a bit of a stoner and is frequently out of it.
History: Greethen was born in the west. At a young age he loved to build and create. He worked as a nervous Bather and found it very stressful. He now mingles about in high society.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Fighting, Persistence. Flaws: Addict. Bonds: Job, Rich. Occupation: Bather
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 72 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4
Possessions: 2000 gp. Aquamarine (1200 gp). 1 Minor magic item. 1 Minor magic item.
Beiro Sharps, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and he perpetually has his sickle ready. His hair is cut close to his head. His hazel eyes are slightly larger than normal.
Personality: He is fixated on the number 19. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a habit of throwing himself into exceedingly dangerous situations.
History: He served in the navy to pay for his family's outstanding loans. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Rich, Military. Occupation: Ploughman
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 28 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!