Tricking Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'7" and lanky with angular features, he is an attractive figure. He wears a yellow armored body suit, with a simple violet line shooting up and back down. His black fur is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with a lost civilization.
History: He was born blind and as such lacked many opportunities for work. Tricking abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.
Motivation: He has passion for adventuring and risk.
Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Herbalist
Voice: Low and grunting
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Auran, Ignan, Druidic
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Chalcedony (40 gp). Banded agate (9 gp).
Flame Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His whole body is exceptionally muscular. He wears a top hat to hide his balding. He wears an eyepatch.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was raised in a white middle class family as the only child. After coming to the age of reason, Flame took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.
Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted. Flaws: Ugly, Racist, Mundane. Bonds: Immigrant, Criminal record. Occupation: Butcher
Voice: Italian accent
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 86 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 12 (+1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
Possessions: 60 pp. Deep blue spinel (800 gp). Zircon (50 gp). Fiery yellow corundum (1000 gp). Lapis lazuli (13 gp). 1 Minor magic item.
Bundrigo Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His skin is fair and his fingers are delicate and long. He wears a colorful flower in his red hair. He wears large thick round spectacles.
Personality: Confrontational and typically high on some drug or another. He works hard and plays hard.
History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out; and he doesn't get along with people that don't share his tastes
Flaws: Addict, Hedonist. Bonds: Attractive, Poor, Immigrant. Occupation: Locksmith
Voice: Draws out vowels
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Auran, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 10000 cp.
Nalral Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a red coat over a white low-cut shirt, and a small hat upon his head. He has a long chestnut beard with little hanging trinkets. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He has a massive crush on the younger sibling of the Bowyer who has hired him part-time. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He dropped out of school before completing his studies. He struck the Bowyer job and began his own company from there.
Motivation: Further expansion of business; and wants his loneliness to end
Ideals: Logical. Bonds: Attractive, Has a crush, Job, Religious. Occupation: Bowyer
Voice: Dark and ominous
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 60 gp.
Oriax Suspicion, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'10". He wears light armors faded through time and improper care. His hair is chestnut and curly. This white eyed easterner is not easily forgotten.
Personality: Oriax wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... A true patriot, Oriax would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father was a soldier and died while he was still young. Oriax was left his father's suit of armor and trained in its use and care. Recently the stress of being a Ruler has made it difficult for him to sleep.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Disciplined. Flaws: Disease, Insomniac. Bonds: Military. Occupation: Ruler
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 34 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +4
Possessions: 1200 gp. Banded agate (15 gp). Tiger eye turquoise (15 gp). Tiger eye turquoise (15 gp). Star rose quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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