Vlorn Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is slicked back into a classic pompadour. He has a tattooed face.
Personality: Calm and collected, he is a well trained Bookbinder. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Sold as a small child to a wizard, Vlorn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He has worked as a Bookbinder like his mother before him.
Motivation: He is unsatisfied with his job.
Ideals: Gifted. Bonds: Job, Mentor, Rich. Occupation: Bookbinder
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 45 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Goblin, Auran
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 30000 cp. Black opal (1400 gp). Amethyst (160 gp). Obsidian (15 gp). White opal (1400 gp). Chrysoprase (30 gp).
Bernard Cornish, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is well dressed, constantly wearing a white suit, brown shirt, and violet tie. His hair is chestnut and curly. He has a tattooed face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a small toy that he constantly fidgets with.
History: Born to a pair of adventurers, Bernard grew up listening to his father's many stories. Like his father and his brother before him, after school he went straight into learning to become a Merchant. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends.
Flaws: Ugly, Terse, Addict. Bonds: Adventurer, Job. Occupation: Merchant
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp. 1 Masterwork Uncommon Weapon.
Thorpe Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears an entirely yellow suit with grey socks and a vest with buckled shoes. His hair is silver and very short. His hazel eyes are slightly larger than normal.
Personality: He speaks before he thinks and is too direct. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Butcher, but he was a colossal failure. He inherited the family business which he has now maintained for 12 years.
Motivation: Wants to open a new tavern.
Ideals: Impeccable. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Banker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 34 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mugrunden Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'6". He is well dressed, constantly wearing a blue suit, black shirt, and green tie. His rusty crest has been sun bleached extensively. He has gold eyes.
Personality: He is calm most of the time but flees social interaction. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new stableman responsibilities is difficult
Ideals: Entrepeneur. Flaws: Shy, Disease, Greedy. Bonds: Job. Occupation: Stableman
Voice: Can't modulate volume
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 37 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: Jet (80 gp). Onyx (50 gp). 1 Minor magic item.
Zedaar Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing a tight black one piece outfit complete with pants, hood, and a cape, and is pretty ugly. His crest is short and silver. This gold eyed easterner is not easily forgotten.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Zedaar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. Being a Barber kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To reunite with his absent father; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Antagonistic. Bonds: Family, Poor, Criminal record. Occupation: Barber
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 68 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Celestial
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item.
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