Lamlis Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long brown hair reaches down to his waist. His green eyes are passionate and lively.
Personality: Lamlis is depressed about a lot of things. He tends to be a nihilist. He is a logical person and will generally grow upset if things defy logic and science.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Lamlis took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Logical, Gifted, Entrepeneur. Flaws: Depressed. Occupation: Marshal
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 10)
Armor Class 12
Hit Points 39 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1300 gp. Freshwater pearl (5 gp). Jade (120 gp). Black pearl (600 gp). Blue quartz (5 gp). Iolite (80 gp). 1 Minor magic item. 1 Minor magic item.
Vonbin Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He prefers to wear pastel pants and tee shirts. He wears a Stetson hat to hide his balding. He wears large thick round spectacles.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Vonbin was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Poor, Adventurer. Occupation: Soapmaker
Voice: Low and grunting
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 30 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 18 (+4) | 16 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Terran, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 120 gp. Silver chalice with lapis lazuli gems (30 gp). 4 Alchemist’s fire.
Justin Eathalena, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His hair is long and chestnut with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Justin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the south, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Extrovert, Logical. Flaws: Insane. Bonds: Attractive, Nature, Immigrant. Occupation: Bricklayer
Voice: Raspy
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Halfling, Auran
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
Possessions: 600 sp.
Ahvain Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a pastel vest and prefers red and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a deerstalker hat to cover his moderate length chestnut hair. He has a tattooed face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record, Religious. Occupation: Crown-heir
Voice: Pronounces O like U
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 7)
Armor Class 13
Hit Points 14 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 7 (-2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 1200 gp.
Randal Thackeray, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'9" and is generally shirtless and showing off his tattooed chest. His left hand appears badly burned and disfigured. His chestnut hair and beard is wavy and long. His gray eyes peer out from beneath his small violet hat.
Personality: Confrontational and typically high on some drug or another. He is a font of random trivia from the lore and stories he has discovered
History: Born in a small village he learned the ways of the warrior from his mother. He has had some formal dancing training, and achieved minor success. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Logical, Fighting, Artistic. Flaws: Addict. Bonds: Adventurer. Occupation: Masseuse
Voice: Scratchy, weak
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 10)
Armor Class 13
Hit Points 36 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Druidic, Draconic
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
Possessions: 2200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
