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NPC Generator

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Advanced [show]


Melech Merit, Male Tiefling [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. He has moderate length brown hair. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: While he acts the brute, he is far gentler than he would appear. He believes the world needs to unite to get rid of illithids once and for all.

History: Melech was born with his mother's beautiful face. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Doesn't want to be a Sage and was forced into it by his family; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Enemies, Adventurer, Family. Occupation: Sage

Voice: High pitched, excited

Attributes [hide]

Melech Merit, Male Tiefling Commoner 2
Medium (6'7") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Terran, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 1400 sp.


Social Check DCs


Aldous Trollope, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He likes to wear ponchos typically of a light white in addition to tight pants. He has a hunchback. His hair is short and red. He has a dull look in his violet eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Marshal soon after.

Motivation: To reunite with his absent father; and wants to have a good time and be beloved

Ideals: Passionate, Optimist. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Aldous Trollope, Male Human Wizard 10
Medium (5'3") Human, Neutral Good (CR 10)
Armor Class 13
Hit Points 53 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)12 (+1) 16 (+3)14 (+2)
Skills Arcana +5, Survival +7
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 1700 gp. Gold and topaz bottle stopper cork (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Gold cup set with emeralds (4000 gp). Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Golden circlet with four aquamarines (1000 gp).


Social Check DCs


Bulzo Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'1" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His right hand appears badly burned and disfigured. His auburn hair is braided into rings. His violet eyes are slightly larger than normal.

Personality: His tongue was cut out and he uses sign language. He is afraid of women and trembles around them

History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Logical. Flaws: Disease, Shy, Mundane. Occupation: Performer

Voice: Booming voice

Attributes [hide]

Bulzo Underbough, Male Halfling Sorcerer 3
Small (3'1") Halfling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1900 sp. Alexandrite (700 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adrik Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His brown hair is styled in orderly dreadlocks. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the north his family was never financially stable. Like his father and his brother before him, after school he went straight into learning to become a Cartwright. He became a Cartwright soon after.

Motivation: Wants his loneliness to end; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Poor, Job, Has a crush. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Adrik Strongheart, Male Dwarf Fighter 4
Medium (4'0") Dwarf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)15 (+2) 16 (+3)9 (-1)
Skills History +4, Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 16000 sp. 1 Masterwork Light wooden shield. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Gomory Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a perfectly clean shirt and pair of pants, and a wedding ring on his left hand. His black hair is slicked back into a classic pompadour. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Gomory will drive conversation. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a Layabout, his mother struggled to pay the bills. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gomory took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: Many gnolls want him driven away; and wishes to resurrect an old love

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, In love, Poor, Nature. Occupation: Engraver

Voice: Rolls R's

Attributes [hide]

Gomory Firahel, Male Half-Elf Paladin 14
Medium (5'4") Half-Elf, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 109 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)9 (-1) 14 (+2)12 (+1)
Skills Nature +4, Perception +7
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502110

Possessions: 3000 gp. A pair of silk slippers encrusted with tiny pearls. (180 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Solid gold idol (900 gp). Jeweled electrum ring (4000 gp). Jeweled anklet (1000 gp). Cloth of gold vestments (180 gp). An abacus with copper, silver and gold markers (180 gp). Gold and topaz bottle stopper cork (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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