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NPC Generator

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Advanced [show]


Trail Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a large black jacket. His red fur, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. The war was a terrible time for him, and Trail does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Sold as a small child to a brothel owner, Trail was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Depressed. Bonds: Poor, Attractive, Military, Mentor. Occupation: Assassin

Voice: Pronounces O like U

Attributes [hide]

Trail Candle, Male Tabaxi Ranger 8
Medium (6'10") Tabaxi, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 71 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)12 (+1) 12 (+1)18 (+4)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 170 pp. Silver comb with moonstones (300 gp). Old masterpiece painting (2200 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Anselm Marlee, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He usually wears his tan robe and has his lance always slung over his shoulder. His hair is short and auburn. His eyes are brown and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Money/treasure; and to find somewhere to settle down

Flaws: Ugly, Antagonistic, Hedonist, Mundane. Bonds: Rich. Occupation: Stableman

Voice: Smooth and feminine

Attributes [hide]

Anselm Marlee, Male Human Druid 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)14 (+2) 8 (-1)14 (+2)
Skills Acrobatics +1, Survival +1
Senses Passive Perception 9
Languages Common, Giant, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. A pair of silk slippers encrusted with tiny pearls. (50 gp).


Social Check DCs


Everard Dalton, Male Human [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane. He is muscular with a powerful set of arms. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes dart from person to person to random spaces in the air.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a minor phobia of water and hates getting wet.

History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Cursed with a spirit at a very young age, Everard has worked very hard to control his curse. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Fearful, Disease. Bonds: Poor, Criminal record, Debt, Adventurer. Occupation: Soapmaker

Voice: Can't modulate volume

Attributes [hide]

Everard Dalton, Male Human Warrior 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)14 (+2) 15 (+2)10 (+0)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 1000 cp. Bloodstone (80 gp).


Social Check DCs


Nim Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce blue eyes like to dwell on things.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great joy in being the best Sellsword in town.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. Recently the stress of being a Sellsword has made it difficult for him to sleep.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Impeccable, Artistic, Fighting. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Sellsword

Voice: Speaks like tongue is numb

Attributes [hide]

Nim Yaeldrin, Male Elf Rogue 13
Medium (4'8") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 36 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)10 (+0) 9 (-1)9 (-1)
Skills Athletics +6, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +3

Possessions: 3000 gp. Blue sapphire (1600 gp). Chrysoberyl (60 gp). Black star sapphire (1600 gp). Alexandrite (200 gp). Black pearl (200 gp). Citrine (30 gp). Freshwater pearl (9 gp). Canary diamond (5000 gp). Peridot (30 gp). Moonstone (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cockaby Welber, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear black clothing when he does not wear armor. He has a black handlebar mustache and slicked back black hair. His eyes are green and he is always smoking a pipe.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Money/treasure; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Religious, Adventurer, Rich. Occupation: Interpreter

Voice: Speaks with lips pursed

Attributes [hide]

Cockaby Welber, Male Gnome Cleric 8
Small (3'4") Gnome, Neutral Evil (CR 8)
Armor Class 12
Hit Points 70 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 19 (+4)10 (+0) 19 (+4)15 (+2)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156433200000

Possessions: 1 Minor magic item.


Social Check DCs

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