Gunter Remington, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is singed and shortened. His eyes are likewise hazel.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with finding treasure.
History: Born to a pair of adventurers, Gunter grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend.
Ideals: Justice, Logical. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Tailor
Voice: Spits and sputters
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 700 sp.
Thervan Firahel, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He is wearing the road beaten gear of a warrior. Beneath his clothing is a huge mess of scar tissue. His black hair is singed and shortened. His ears are large.
Personality: Abrasive and pushy, he has a hard time making friends. He is a great chef.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His martial abilities were realized during a raid on his village. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants to get laid
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Slave, Nature. Occupation: Interpreter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Giant
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 60 gp.
Tethren Severity, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears blue painted combat armor at almost all times. He has wavy black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is calm most of the time but flees social interaction. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Tethren was raised in a hard working conservative environment. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He struck the Carpenter job and began his own company from there.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Flaws: Shy. Bonds: Attractive, Family, Job. Occupation: Carpenter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 103 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 18 (+4) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Undercommon, Ignan, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 6000 sp. Freshwater pearl (9 gp). Chrysoberyl (40 gp). Black opal (1100 gp). Jade (40 gp). Chrysoprase (70 gp).
Raam Deft, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He is physically well-built. His black hair is long and unkept. His eyes are likewise silver. His teeth are yellowed and unaligned.
Personality: Abrasive and pushy, he has a hard time making friends. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Farmer.
Motivation: Sabotage a competitor; and balancing his hectic life and new farmer responsibilities is difficult
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Slave, Job. Occupation: Farmer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 24 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 19 (+4) |
Senses Passive Perception 15
Languages Common, Gnoll, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 500 gp.
Veit Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is white and curly. His eyes are likewise hazel.
Personality: He never swears and excessively uses polite adverbs when speaking. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to loving parents in a slum to the west. Cursed with lycanthropy at a very young age, Veit has worked very hard to control his curse. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Optimist, Justice. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Carpenter
Voice: Gruff and masculine
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 130 gp. 1 Masterwork Uncommon Weapon.
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