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NPC Generator

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Advanced [show]


Dean Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is singed and shortened. His green unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Dean has worked very hard to control his curse. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly, Disease. Occupation: Barkeep

Voice: Prounounces S like Z

Attributes [hide]

Dean Wedgwood, Male Human Wizard 11
Medium (5'11") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 35 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills Deception +4, Medicine +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 11000 sp. Malachite (4 gp). Emerald (1000 gp). Sard (20 gp). Rhodochrosite (4 gp). Violet garnet (1000 gp). Star rose quartz (20 gp). Chrysoprase (20 gp). Star rose quartz (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shadow In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a colorful flower in his orange fur. His fair skin shows little sign of his aristocratic breeding.

Personality: He is calm most of the time but flees social interaction. He is obsessed with a lost civilization.

History: He was born into a rich family. He found a children's book about a Tabaxi Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has passion for adventuring and risk; and he uses money and sex appeal to get what he needs

Flaws: Shy. Bonds: Rich, Immigrant, Attractive, Adventurer. Occupation: Tailor

Voice: Posh accent

Attributes [hide]

Shadow In the Storm, Male Tabaxi Commoner 6
Medium (6'4") Tabaxi, Neutral Good (CR 6)
Armor Class 14
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Halfling
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4

Possessions: 6000 sp.


Social Check DCs


Gardain Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long chestnut hair reaches down to his waist. His amber eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a mountains tribe. His father took him hunting and taught him how to get in the mind of other creatures. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he seems to be bored by most things

Ideals: Disciplined, Justice. Bonds: Attractive, Nature. Occupation: Apothecary

Voice: pre-pubescent

Attributes [hide]

Gardain Bofdann, Male Dwarf Rogue 6
Medium (4'4") Dwarf, Neutral Good (CR 6)
Armor Class 10
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Athletics +5, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +4

Possessions: 400 gp. Brass mug with jade inlays (500 gp). Carved bone or ivory statuette (50 gp).


Social Check DCs


Morkral Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. His hair is blonde and curly. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He feeds upon the attention of others.

History: Morkral hails from a village terrorized by drow. In his 15th year, his parents were killed by a drow raid, leaving Morkral alone in the world. After a stint in an orphanage, he was adopted. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A strong sense of loyalty to Dwarven people; and to reunite with his old friends

Flaws: Antagonistic, Racist. Bonds: Attractive, Enemies, Adventurer. Occupation: Cook

Voice: Soft and melodious

Attributes [hide]

Morkral Brawnanvil, Male Dwarf Ranger 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 19 (+4)13 (+1) 13 (+1)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 370 gp. 1 Masterwork Common Melee.


Social Check DCs


Jabbie Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a moderate pudge and is not very fit. His golden hair is kept up in a ponytail inside a top hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: His tongue was cut out and he uses sign language. Further he is a bit of a stoner and is frequently out of it.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mayor arts, while his father instructed him in etiquette, music and courtly manner. A freak accident while working with his Armorer mother left him crippled. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To protect his home; and to settle down with his crush

Flaws: Disease, Addict. Bonds: Rich, Has a crush, Guardian. Occupation: Mayor

Voice: Speaks with lips pursed

Attributes [hide]

Jabbie Wildwander, Male Gnome Cleric 11
Small (3'6") Gnome, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 86 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 19 (+4)12 (+1) 11 (+0)11 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 1300 gp. Gold dragon comb with red garnet eye (1700 gp). Jeweled electrum ring (6000 gp). Golden circlet with four aquamarines (5000 gp).


Social Check DCs

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