Spear Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 6'10" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in an above average manner. His white fur is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Dyer mother left him crippled. He has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting, Entrepeneur. Flaws: Insomniac, Disease. Bonds: Attractive. Occupation: Sculptor
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Boddynock Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a brown top hat and brown clothes. His chestnut hair is unkempt and raggedy. This brown eyed westerner is not easily forgotten.
Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. He is used to getting what he wants. In part because he is a meticulous planner.
History: Boddynock was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. A few years later when the north was not economically sound they moved to his current location. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and wants to open a new tavern
Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Job, Adventurer, Immigrant. Occupation: Tanner
Voice: Speaks in third person
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 20000 sp.
Bûbol Presley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a small bristly mustache and wavy silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants to work out more often; and he has money and likes to spend it
Ideals: Athletic, Philantrophist. Flaws: Mundane. Bonds: Rich, Religious, Mentor. Occupation: Layabout
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Good (CR 13)
Armor Class 9
Hit Points 51 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 9 (-1) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc, Goblin
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +2
Possessions: 2000 gp. 1 Minor magic item.
Hamil Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.
History: Hamil hails from a village terrorized by illithids. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He inherited the family business which he has now maintained for 6 years.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Enemies, Job. Occupation: Assassin
Voice: Cold and demanding tone
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 13 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Elven, Auran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Emerald Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. He wears his white fur up. His eyes are copper and catlike.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in a small village he learned the ways of the warrior from his father. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Joker, Fighting. Flaws: Shy. Bonds: Slave. Occupation: Mason
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 700 gp.
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