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Advanced [show]


Guy Vance, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His hair is chestnut and curly. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a wizard, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Guy was born on a far southern island where he grew up under the tutelage of his father, an expert Bounty Hunter. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Logical. Flaws: Ugly. Bonds: Job, Mentor, Immigrant. Occupation: Bounty Hunter

Voice: Dutch accent

Attributes [hide]

Guy Vance, Male Human Cleric 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 10 (+0)14 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Auran, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 3000 cp.


Social Check DCs


Astar Obscure, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. He carries a battered sword and tarnished monstrous two handed axe as well. His dark red hair is slicked back into a classic pompadour. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He takes great joy in being the best Animal Trainer in town.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved out west to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and he is a bit of a kleptomaniac

Ideals: Fighting. Bonds: Attractive, Criminal record, Job, Military. Occupation: Animal Trainer

Voice: Forgets to breathe while speaking

Attributes [hide]

Astar Obscure, Male Tiefling Wizard 8
Medium (5'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 52 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)12 (+1) 12 (+1)11 (+0)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 1300 gp. Silver comb with moonstones (1000 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Amnon Wit, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his purple hair in a pixie cut. He is baby faced.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Amnon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a island tribe. Like his mother and his brother before him, after school he went straight into learning to become a Ploughman. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Meet up once more with his childhood friend; and to be a spice merchant again

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Nature, Job, Adventurer. Occupation: Ploughman

Voice: Creaky witch voice

Attributes [hide]

Amnon Wit, Male Tiefling Warrior 10
Medium (6'1") Tiefling, Lawful Evil (CR 10)
Armor Class 11
Hit Points 96 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)17 (+3) 12 (+1)17 (+3)
Skills Medicine +5, Religion +7
Senses Passive Perception 11
Languages Common, Goblin, Orc, Infernal
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 280 pp. A miniature golden chest with tiny emeralds lining the top (110 gp). Golden circlet with four aquamarines (2000 gp). Fire opal pendant on a fine gold chain (2300 gp). Gold and topaz bottle stopper cork (1300 gp).


Social Check DCs


Wiggens Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: An older man who likes to wear darkened spectacles and heavy clothing, no matter the weather, he is not a threatening figure. His white hair is smooth and relatively long. His amber eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is a ruthless business man, a trait he acquired from his father.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Wiggens took refuge in the old dungeon and found the beat up trident and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he has comitted a past crime that haunts him to this day

Ideals: Entrepeneur. Bonds: Enemies, Nature, Adventurer, Criminal record. Occupation: Mayor

Voice: Uses lots of figures of speech

Attributes [hide]

Wiggens Rofferton, Male Gnome Warrior 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)14 (+2) 14 (+2)15 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Traubon Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears clothing that is held on in multiple layers but all of it is in poor condition. He is tall, broad shouldered and powerfully built. His silver hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised in a mountains tribe. His father took him hunting and taught him how to get in the mind of other creatures. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice. Bonds: Poor, Attractive, Nature, Criminal record. Occupation: Bricklayer

Voice: Squeaky

Attributes [hide]

Traubon Glanhig, Male Dwarf Bard 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)8 (-1) 13 (+1)9 (-1)
Skills Performance +1, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 180 gp.


Social Check DCs

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