Roge Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is renowned for his bright tan suits and hats, and he perpetually has his flail ready. His black hair is cut short with large spiked bangs in the front. His eyes are likewise violet.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is lazy and tries to find solutions quickly.
History: Born to a Weaver, his father struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: His religion dominates his actions; and he desires power and/or immortality
Ideals: Fighting. Flaws: Lazy. Bonds: Attractive, Poor, Adventurer, Religious. Occupation: Masseuse
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Abyssal, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Fibblestib Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many tan ritualistic tattoos. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his hair in dreadlocks. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is overprotective of those who hire his services. A true patriot, Fibblestib would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his father was called into army service. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly. Bonds: Adventurer, Guardian, Military, Rich. Occupation: Painter
Voice: Sounds elderly
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Arannis Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears light armors faded through time and improper care. He keeps his blonde hair in a pixie cut. His eyes are a pleasant brown.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He misses his home and complains about the freezing weather, even in summer.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A few years later when the west was not economically sound they moved to his current location. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and to reunite with his old friends
Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Immigrant. Occupation: Mercenary
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Skûn Wesley, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tan leather gloves, a tan jacket, and tight pants. He keeps his long red hair kept up in a rat tail. He has a dull look in his green eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: The child of a Mason, who enjoyed hunting, Skûn was taken on many hunting expeditions. He worked as a nervous Architect and found it very stressful. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He'd like to take his coworkers down a peg; and wishes to resurrect an old love
Ideals: Joker. Bonds: Adventurer, Nature, Job, In love. Occupation: Architect
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 36 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Druidic, Gnome, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp.
Mamnen Soft, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tattered old clothes. His black hair is still thick. His fierce black eyes like to dwell on things.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A powerful brothel owner made him what he is. His father had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Interpreter for hire.
Motivation: To be a Herbalist again; and wants to open a new tavern
Flaws: Ugly, Insomniac. Bonds: Job, Mentor, Rich. Occupation: Interpreter
Voice: Russian accent
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 47 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp.
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