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Advanced [show]


Zedaar Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a violet cloak and cross-gartered brown stockings. His gold crest is thinning but still full. This red eyed easterner is not easily forgotten.

Personality: He loves telling others what to do and how they should feel about things. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is searching for what he claims is his rightful reward.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and further expansion of business

Ideals: Opinionated. Bonds: In love, Rich, Adventurer, Job. Occupation: Healer

Voice: Soft and mumbly

Attributes [hide]

Zedaar Grrrmmballhyst, Male Dragonborn Ranger 2
Medium (6'1") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)12 (+1) 16 (+3)19 (+4)
Skills Animal Handling +5, Deception +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 cp.


Social Check DCs


Uthemar Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. His skin is fair and his fingers are delicate and long. His black hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is frequently practicing swordplay.

History: Uthemar was born in the west. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by illithids. Uthemar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Persistence, Fighting. Bonds: Rich, Enemies, Military. Occupation: Architect

Voice: Uses lots of figures of speech

Attributes [hide]

Uthemar Xistsrith, Male Elf Sorcerer 3
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 9 (-1)17 (+3)
Skills Perception +1, Persuasion +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp.


Social Check DCs


Arumawann Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'3". He prefers to wear flannel. His long red hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a habit of throwing himself into exceedingly dangerous situations.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal singing training, and achieved minor success. He now travels the world, in search of power and loot.

Motivation: Gnomish compassion; and to reunite with his old friends

Ideals: Gifted, Artistic. Flaws: Impulsive, Racist. Bonds: Adventurer. Occupation: Healer

Voice: Strong lisp

Attributes [hide]

Arumawann Bafflestone, Male Gnome Cleric 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 18 (+4)17 (+3) 16 (+3)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Giant, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Just what you see.


Social Check DCs


Nutae Holimion, Male Elf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and carries crossbows. His hair is silver and curly. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with his god.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Nutae took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He hasn't been sleeping well lately.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Religious, Nature. Occupation: Apothecary

Voice: Uses lots of figures of speech

Attributes [hide]

Nutae Holimion, Male Elf Bard 3
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 11 (+0)10 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. Golden pearl (110 gp). Moss agate (12 gp).


Social Check DCs


Nuraval Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His moppish red hair is in a traditional bowl cut. His eyes are likewise gray.

Personality: He is business-like. He takes instructions and follows them to the letter. He misses his home and complains about the freezing weather, even in summer.

History: His father raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered dancing. He left for the north, certain he would find work there.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Professionalism, Artistic. Bonds: Rich, Immigrant, Nature. Occupation: Actor

Voice: Voice breaks

Attributes [hide]

Nuraval Loderr, Male Dwarf Monk 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 18 (+4)14 (+2) 11 (+0)9 (-1)
Skills Acrobatics +6, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Halfling
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +3

Possessions: Just what you see.


Social Check DCs

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