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Advanced [show]


Cockaby Pingun, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'6", this man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop hair cut. He has a tattooed face.

Personality: A skeptical and narcissistic man, Cockaby's first love is himself. His second love is also himself. He also is a firm believer in the manly ideal.

History: He was born in a small forest village. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and he feels the way he acts is they only way to get by in the world

Ideals: Entrepeneur, Impeccable, Fighting. Flaws: Impulsive. Bonds: Nature. Occupation: Barrister

Voice: Loud with bravado

Attributes [hide]

Cockaby Pingun, Male Gnome Cleric 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 19 (+4)10 (+0) 11 (+0)11 (+0)
Skills Investigation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp. Hematite (11 gp). Jet (160 gp). Onyx (80 gp). Golden yellow topaz (300 gp).


Social Check DCs


Mordai Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor, and carries longbows. His red hair has been sun bleached extensively. His silver eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Mordai has worked very hard to control his curse. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Selfish, Disease, Insomniac. Bonds: Job. Occupation: Navigator

Voice: Thin and wheezing

Attributes [hide]

Mordai Grief, Male Tiefling Cleric 9
Medium (5'8") Tiefling, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 36 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)19 (+4) 16 (+3)17 (+3)
Skills Acrobatics +4, Deception +6
Senses Passive Perception 13
Languages Common, Halfling, Elven, Ignan, Celestial
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 1500 gp. Banded agate (4 gp). Silver pearl (150 gp). Black star sapphire (600 gp).


Social Check DCs


Sammal Wrath, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally shirtless and showing off his tattooed chest. His dark red hair is long and unkept. His eyes are black and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born blind and as such lacked many opportunities for work. As a young adult he joined a group advocating for an improvement in Tiefling conditions. After a long history of fighting, Sammal and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Shy, Disease, Racist. Occupation: Fisher

Voice: Middle-eastern accent

Attributes [hide]

Sammal Wrath, Male Tiefling Warlock 7
Medium (5'10") Tiefling, Neutral Good (CR 7)
Armor Class 12
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 11 (+0)18 (+4)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: Aquamarine (1500 gp). Black opal (1300 gp). Golden yellow topaz (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shedinn Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and tan handkerchief worn on his right side. He is bristling with hidden weapons, mostly whips and halberds. His gold crest is still thick. He wears an eyepatch.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born several months after his father was called into army service. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Military, Immigrant. Occupation: Interpreter

Voice: Squeaky

Attributes [hide]

Shedinn Delmirev, Male Dragonborn Expert 9
Medium (6'7") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 59 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)15 (+2) 14 (+2)13 (+1)
Skills Arcana +5, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Hampton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear red pants and tee shirts, and a wedding ring on his left hand. He sports a long brown beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of a Carpenter, who enjoyed hunting, Heward was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Heward never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He loathes his own lifestyle; and sabotage a competitor

Flaws: Depressed. Bonds: In love, Job, Nature, Mentor. Occupation: Bather

Voice: Soft and melodious

Attributes [hide]

Heward Hampton, Male Human Adept 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 sp. Moss agate (9 gp). 1 Chain shirt.


Social Check DCs

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