Trynnicus Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'6". He wears professional attire. His scarlet crest is thinning but still full. His half smiles and red eyes are beguiling and draw you in.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is skeptical of what others tell him and is slow to trust.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Trynnicus was born on a far western desert where he grew up under the tutelage of his mother, an expert Mayor. He moves from town to town, unable to find a place to settle.
Motivation: He has a crush on the local Sculptor.
Ideals: Persistence. Flaws: Shy, Disease. Bonds: Attractive, Immigrant. Occupation: Mayor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Giant, Goblin, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Soveliss Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'8". He is wearing the road beaten gear of a warrior, and his gloved hand is found clutching a pickaxe. He wears a colorful flower in his auburn hair. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is extraordinarily eccentric. He is lazy, self-centered, vain, and jealous.
History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Soveliss fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insane, Selfish. Bonds: Attractive, Military, Immigrant. Occupation: Actor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (500 gp). Gold dragon comb with red garnet eye (800 gp). 1 Disguise kit. 1 Good lock.
Orryn Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his ceremonial dagger. His tied-back hair is silver. His eyes are gray.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with a lost civilization.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: He doesn't get along with people that don't share his tastes; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Flaws: Shy, Antagonistic. Bonds: Adventurer. Occupation: Carpenter
Voice: Boston accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt. 1 Breastplate.
Orsik Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is lengthy. He is baby faced.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a Interpreter, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.
Motivation: He desires power and/or immortality.
Bonds: Family, Adventurer, Poor, Attractive. Occupation: Sage
Voice: Jittery and nervous
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 17 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Orc, Aquan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 210 gp.
Geoffrey Digby, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a white tunic with blue highlights, and long yellow pants that bunch up around his shoes. His golden hair is drawn into a tight pony tail with a skull scrunchie. He wears an eyepatch.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He never wears the same outfit twice, unless he absolutely has to.
History: Geoffrey was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.
Motivation: Regain custody of his daughter.
Ideals: Artistic. Flaws: Ugly, Greedy. Bonds: Family, Immigrant. Occupation: Architect
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1000 cp.
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