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Fibblestib Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He is muscular with a powerful set of arms. His auburn hair is lengthy. He wears an eyepatch.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Fibblestib lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Beggar job and began his own company from there.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent father

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Family, Job. Occupation: Beggar

Voice: Slurs words

Attributes [hide]

Fibblestib Wildwander, Male Gnome Barbarian 12
Small (3'6") Gnome, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 110 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)14 (+2) 12 (+1)17 (+3)
Skills Insight +5, Persuasion +7
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Terran
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 4000 gp. Alexandrite (200 gp). Chalcedony (40 gp). Zircon (40 gp). Red garnet (70 gp). Aquamarine (200 gp). Moonstone (40 gp).


Social Check DCs


Laucian Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and violet robe with the hood down. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in the west. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety.

Flaws: Antagonistic, Fearful. Bonds: Attractive, Mentor, Immigrant. Occupation: Tanner

Voice: Hard of hearing, loud

Attributes [hide]

Laucian Ariessus, Male Elf Monk 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 10 (+0)12 (+1) 18 (+4)16 (+3)
Skills Insight +6
Senses Passive Perception 14
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Habor Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man is dressed in earthy colors with a yellow and black handkerchief worn on his right side. His hair is brown and curly. He has black eyes.

Personality: He is overprotective of those who hire his services. He invites people to come help in his community garden.

History: He was born to loving parents in a slum to the west. In his 16th year, his parents were killed by a drow raid, leaving Habor alone in the world. After a stint in an orphanage, he was adopted. He is searching for what he claims is his rightful reward.

Motivation: Regain custody of his son; and he has passion for adventuring and risk

Ideals: Philantrophist. Bonds: Poor, Guardian, Enemies, Adventurer, Family. Occupation: Tanner

Voice: Dark and ominous

Attributes [hide]

Habor Bedlam, Male Tiefling Sorcerer 4
Medium (5'11") Tiefling, Lawful Good (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)16 (+3) 13 (+1)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Draconic, Dwarven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 100 gp. 1 Everburning torch.


Social Check DCs


Hadarai Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a tan scarf. He carries with him a set of maces, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. As a young adult he joined a group advocating for an improvement in Elven conditions. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Insomniac, Racist. Bonds: Religious. Occupation: Locksmith

Voice: Speaks in third person

Attributes [hide]

Hadarai Iranapha, Male Elf Warlock 1
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)16 (+3) 14 (+2)16 (+3)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Ignan, Draconic, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 120 gp. 1 Banded mail.


Social Check DCs


Dagger In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'1" southern man, he is wearing the road beaten gear of a warrior. He has moderate length black fur. His hazel unseeing eyes seem to look past you.

Personality: Dagger is depressed about a lot of things. He tends to be a nihilist. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was raised in a forest tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Disease, Depressed. Bonds: Enemies, Nature, Job. Occupation: Adventurer

Voice: Speaks with a cold

Attributes [hide]

Dagger In the Morning, Male Tabaxi Barbarian 10
Medium (6'1") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 70 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +8, Deception +6
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +6

Possessions: 130 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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