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Advanced [show]


Fonkin Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left leg. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy, self-centered, vain, and jealous.

History: He comes from a rich western family. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Joker. Flaws: Insane, Selfish. Bonds: Rich. Occupation: Weaver

Voice: Soft and mumbly

Attributes [hide]

Fonkin Leffery, Male Gnome Fighter 7
Small (3'8") Gnome, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 48 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: Large well-done wool tapestry (400 gp). A small bag of saffron. (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs


Fargrim Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is portly but not overly obese. He sports a flattop hair cut. His blue eyes dart from person to person to random spaces in the air.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He would rather hide behind his crafts than deal with other people.

History: Fargrim was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Barrister

Voice: Low and grunting

Attributes [hide]

Fargrim Eversharp, Male Dwarf Fighter 6
Medium (3'11") Dwarf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 52 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)12 (+1) 11 (+0)8 (-1)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Akmen Poetry, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is knotted and matted. This red eyed easterner is not easily forgotten.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the east, but his parents moved at a very young age to the west. Akmen was born on a far eastern forest where he grew up under the tutelage of his father, an expert Unemployed. He now travels the world, in search of power and loot.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Antagonistic. Bonds: Poor, Adventurer, Immigrant, Slave. Occupation: Unemployed

Voice: High pitched and raspy

Attributes [hide]

Akmen Poetry, Male Tiefling Warrior 2
Medium (6'8") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)19 (+4) 9 (-1)18 (+4)
Skills Athletics +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Elven, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Rolf Abram, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and carries bastard swords. His brown hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with a spirit at a very young age, Rolf has worked very hard to control his curse. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Fighting, Artistic. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Bellfounder

Voice: Speaks like tongue is numb

Attributes [hide]

Rolf Abram, Male Human Adept 11
Medium (6'3") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 62 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 15 (+2)17 (+3)
Skills Intimidation +7, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 2900 gp. A delicate silver chain set with a tourmaline (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Tickle, Male Human [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a green coat with yellow slacks. He has a small bristly mustache and wavy blonde hair. He wears a mask on his face.

Personality: He is fixated on the number 90. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His father raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is a bit of a kleptomaniac; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Athletic. Flaws: Insane. Bonds: Criminal record, Nature, Enemies. Occupation: Mortician

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dustin Tickle, Male Human Warlock 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)15 (+2) 17 (+3)13 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 13
Languages Common, Ignan, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 4000 cp. Brown-green garnet (100 gp).


Social Check DCs

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