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NPC Generator

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Advanced [show]


Sun Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and red robe with the hood down. He carries with him a set of hammers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His long lavender fur is drawn into a two foot long braid. He has gleaming, smiling blue eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He can't help but pocket interesting objects he comes across

History: He was raised in a island tribe. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sun fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Ideals: Fighting. Bonds: Attractive, Criminal record, Nature, Military. Occupation: Animal Trainer

Voice: Sighs a lot, exhausted

Attributes [hide]

Sun Shoe, Male Tabaxi Barbarian 12
Medium (6'3") Tabaxi, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 120 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 17 (+3)13 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 300 pp. Rose (80 gp). Amethyst (40 gp). Azurite (9 gp). Black pearl (300 gp). Hematite (9 gp). Rose (80 gp).


Social Check DCs


Gormogord Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and very much looks the part of a Mercenary. He wears his silver hair up. His amber eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gormogord was born the youngest of three triplets. His father was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their son. He worked as a Mercenary, and he later adopted a second son.

Motivation: Further expansion of business.

Ideals: Optimist, Impeccable. Flaws: Hedonist. Bonds: Job, Family. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Gormogord Bigheart, Male Halfling Druid 2
Small (3'3") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Just what you see.


Social Check DCs


Manfred Ansley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is typically in his Sage uniform. His silver hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He invites people to come help in his community garden.

History: He got into the Sage business at a young age. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Sage for the past few years.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and further expansion of business

Ideals: Philantrophist. Flaws: Shy. Bonds: Job, Immigrant, Poor. Occupation: Sage

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Manfred Ansley, Male Human Commoner 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)15 (+2) 16 (+3)11 (+0)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Iados Rapture, Male Tiefling [Permalink]

Personal [hide]

Description: He wears just a tan suit, and carries sais. His chestnut hair is lengthy. His face is scarred and worn.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His parents moved while he was still in utero so he is the first generation to be born here. Iados was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Cook. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: In love, Immigrant. Occupation: Cook

Voice: Speaks in third person

Attributes [hide]

Iados Rapture, Male Tiefling Paladin 3
Medium (5'0") Tiefling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Investigation +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 70 pp. Sard (50 gp). Lapis lazuli (8 gp). Deep green spinel (130 gp).


Social Check DCs


Uthemar Floshem, Male Elf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears black trousers with tan and brown striped suspenders. He wears various colorful collared shirts. His skin is also unnaturally pale. His golden hair is cut short with large spiked bangs in the front. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Uthemar was born in the south. At a young age he loved to build and create. A freak accident while working with his Apothecary father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Persistence. Flaws: Ugly, Secretive, Disease. Bonds: Job. Occupation: Unemployed

Voice: Timid voice

Attributes [hide]

Uthemar Floshem, Male Elf Rogue 3
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 15
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 11 (+0)11 (+0) 13 (+1)9 (-1)
Skills Arcana +2, Deception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5

Possessions: 300 gp.


Social Check DCs

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