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Advanced [show]


Tarhun Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear flannel. His scarlet crest is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Energy wise he seems alert and responsive.

History: Sold as a small child to a slaver, Tarhun was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While studying, he fell in love. They married and had a son. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wishes to resurrect an old love; and he's looking for his big break

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Mentor, In love. Occupation: Spy

Voice: Spits and sputters

Attributes [hide]

Tarhun Imbixtellrhyst, Male Dragonborn Fighter 18
Medium (6'4") Dragonborn, Chaotic Neutral (CR 18)
Armor Class 11
Hit Points 160 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)9 (-1) 14 (+2)16 (+3)
Skills Performance +9, Persuasion +9
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1

Possessions: 9000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Golden circlet with four aquamarines (2000 gp). Brass mug with jade inlays (500 gp). Solid gold idol (200 gp). A roughly beaten golden orb (140 gp). Solid gold idol (200 gp). Silver comb with moonstones (700 gp). Jeweled electrum ring (6000 gp). Large well-done wool tapestry (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). A necklace of small pink pearls (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver comb with moonstones (700 gp). Silver ewer (80 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Golden circlet with four aquamarines (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Silver comb with moonstones (700 gp). Cloth of gold vestments (140 gp). An abacus with copper, silver and gold markers (140 gp). A delicate brass dragon egg (80 gp). Gold music box (1000 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Himo LaCava, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears green painted combat armor at almost all times. He is portly but not overly obese. His chestnut hair and beard is wavy and long. He has amber eyes and a green hat with a red feather.

Personality: Always inclined to offer people food he seems plenty friendly. He feeds upon the attention of others.

History: Born to a pair of adventurers, Himo grew up listening to his father's many stories. After coming to the age of reason, Himo took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Philantrophist, Gifted. Bonds: Attractive, Adventurer. Occupation: Crown-heir

Voice: Shortens vowels

Attributes [hide]

Himo LaCava, Male Half-Elf Cleric 5
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 17 (+3)16 (+3)
Skills Athletics +4, Intimidation +6
Senses Passive Perception 13
Languages Common, Elven, Orc, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 200 gp.


Social Check DCs


Gerald Clinton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, violet cloak, and he perpetually has his nunchaku ready. His hair is greying and his face has many wrinkles. He has gleaming, smiling brown eyes.

Personality: He is fixated on the number 59. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the north to a Tailor, Gerald learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He's also a talented Glassblower, but doesn't like to broadcast it.

Motivation: He's attracted to the PC; and wants to open a new tavern

Ideals: Fighting, Logical, Persistence. Flaws: Insane. Bonds: Job, Has a crush. Occupation: Tailor

Voice: Spits words with contempt

Attributes [hide]

Gerald Clinton, Male Human Adept 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)16 (+3) 11 (+0)16 (+3)
Skills Insight +3, Performance +6
Senses Passive Perception 10
Languages Common, Infernal, Druidic, Goblin
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1000 sp. Amethyst (80 gp). Tiger eye turquoise (14 gp). Sard (30 gp). Tiger eye turquoise (14 gp).


Social Check DCs


Alston Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of sais, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. His eyes are brown.

Personality: Alston speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a ruthless business man, a trait he acquired from his father.

History: Gifted from a young age, Alston studied abroad. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Entrepeneur, Gifted. Flaws: Insane. Occupation: Tanner

Voice: Squeaky

Attributes [hide]

Alston Horcusporcus, Male Gnome Bard 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)10 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


Ahrim Art, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is thinning but still full. His thin eyebrows rest above his beady black eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is the product a well kept family trust fund and as such has never really known need. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ahrim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Flaws: Ugly, Forgetful. Bonds: Rich, Enemies. Occupation: Banker

Voice: Aggressive tone

Attributes [hide]

Ahrim Art, Male Tiefling Expert 2
Medium (6'4") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 12 (+1)11 (+0)
Skills Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 320 gp.


Social Check DCs

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