Fabien Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'6" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a very tight haircut. He wears large thick round spectacles.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his sister before him, after school he went straight into learning to become a Body Guard. He ran away from his former home and has been making his living as a Body Guard for the past few years.
Motivation: An old rival family wants him found; and marry his sister to traveling adventurers
Ideals: Logical. Bonds: Adventurer, Slave, Job, Family. Occupation: Body Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 31000 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Gold dragon comb with red garnet eye (400 gp).
Ahvain Horineth, Male Elf [Permalink]
Personal [hide]
Description: An older man who is wearing a tight brown one piece outfit complete with pants, hood, and a cape, he is not a threatening figure. His auburn hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: Aggressive, abrasive, and angry, Ahvain embodies much of what other species detest in the Elves. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and regain custody of his son
Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Family, Adventurer. Occupation: Tanner
Voice: Thin and wheezing
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 300 gp.
Gilbert Gladstone, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears tight fitting clothing which further accentuates his frame, and his gloved hand is found clutching a bow. His silver hair is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He likes to make people angry or surprised. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born on a small isolated farm. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.
Motivation: He is terrified, and will act out of fear; and to be a mason again
Ideals: Joker. Flaws: Antagonistic, Fearful. Bonds: Attractive, Nature, Job. Occupation: Animal Trainer
Voice: French accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1000 cp. Banded agate (4 gp).
Mordai Fear, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears an entirely green suit with tan socks and a vest with buckled shoes, he is not a threatening figure. He wears a broad hat to cover his moderate length chestnut hair. His skin is flawless and his gold eyes scan people very quickly.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in a small village he learned the ways of the warrior from his mother. Over the years he perfected his riding and shooting skills. He has dedicated himself to building a better kind of golem.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Fighting. Bonds: Attractive, Adventurer, Nature, Immigrant. Occupation: Marshal
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 9)
Armor Class 10
Hit Points 53 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Dwarven, Halfling, Druidic
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1100 gp. Chalcedony (60 gp). Freshwater pearl (6 gp). Red spinel (130 gp). Star ruby (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Efferil Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears a tan shirt with thin violet vertical stripes and green pants. He has a hunchback. His red hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.
Personality: Efferil is depressed about a lot of things. He tends to be a nihilist. He has a habit of throwing himself into exceedingly dangerous situations.
History: Efferil hails from a village terrorized by orcs. In his 18th year, his parents were killed by a orcs raid, leaving Efferil alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Efferil was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: Revenge; and a deep hatred of orcs
Flaws: Ugly, Depressed, Impulsive. Bonds: Enemies. Occupation: Locksmith
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 44 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: Aquamarine (900 gp). Blue quartz (4 gp). Chalcedony (80 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
