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Advanced [show]


Bundrigo Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This northern man wears a green vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His clothes are grease stained in places. His black hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: A skeptical and narcissistic man, Bundrigo's first love is himself. His second love is also himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: When he was but 5 years old his parents immigrated from the north. A few years later when the west was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Spice Merchant

Voice: Spits words with contempt

Attributes [hide]

Bundrigo Strongbones, Male Halfling Expert 9
Small (3'3") Halfling, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 38 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)17 (+3) 15 (+2)16 (+3)
Skills Arcana +6, Performance +6
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Druidic, Terran
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1100 gp. Jade (80 gp).


Social Check DCs


Merihim Ambition, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of nunchakus, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He keeps his blue hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his black eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great joy in being the best Miner in town.

History: Merihim was raised in a hard working conservative environment. Merihim was born on a far western forest where he grew up under the tutelage of his father, an expert Miner. In the meantime he has taken over work as a Miner and occasionally as a mercenary.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Merihim Ambition, Male Tiefling Wizard 8
Medium (5'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)18 (+4) 14 (+2)11 (+0)
Skills Nature +7, Persuasion +3
Senses Passive Perception 12
Languages Common, Infernal, Abyssal, Dwarven, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443320000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Foxilon Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears red leather gloves, a red jacket, and tight pants. His white hair is cut jaggedly and amateurishly. His violet eyes have a joyful gleam in them most of the time.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Engraver arts, while his mother instructed him in etiquette, music and courtly manner. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Athletic, Philantrophist, Pacifist, Gifted. Bonds: Rich. Occupation: Engraver

Voice: Speaks with a cold

Attributes [hide]

Foxilon Glenfellow, Male Halfling Expert 4
Small (2'11") Halfling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)15 (+2) 14 (+2)15 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Red-brown spinel (100 gp). Jade (100 gp). Golden yellow topaz (1000 gp).


Social Check DCs


Quick Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears professional attire. His fur is greying and his face has many wrinkles. His hazel eyes dart from person to person.

Personality: Quick speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Quick is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised by priests from a young age. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable. Bonds: Attractive, Family, Religious, Mentor. Occupation: Layabout

Voice: Rhymes sentences (sorry)

Attributes [hide]

Quick Buttons, Male Tabaxi Bard 3
Medium (5'4") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 gp.


Social Check DCs


Eberk Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a very tight haircut. This hazel eyed northerner is not easily forgotten.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world.

Flaws: Shy, Impulsive, Disease, Insomniac. Bonds: Rich. Occupation: Performer

Voice: Sensual and smooth

Attributes [hide]

Eberk Graybeard, Male Dwarf Bard 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 90 gp.


Social Check DCs

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