Varg Landon, Male Half-Orc [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears an entirely black suit with grey socks and a vest with buckled shoes. His whole body is exceptionally muscular. His golden hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a Jeweler, his father struggled to pay the bills. Varg was born on a far eastern island where he grew up under the tutelage of his father, an expert Mortician. He left for the east, certain he would find work there.
Motivation: He would like to get married and retire.
Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Mortician
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 53 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 9000 sp. Fire opal pendant on a fine gold chain (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Drifting Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing the road beaten gear of a warrior. His gray fur is heavily combed to the left. He is very pretty but has cold, dead eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Drifting reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drifting fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Gifted. Flaws: Hedonist. Bonds: Attractive, Military. Occupation: Sage
Voice: Squeaky
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 52 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 800 gp.
Lamlis Siannodel, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears a grey armored body suit, with a simple brown line shooting up and back down. He is tall, broad shouldered and powerfully built. He has moderate length silver hair. He has several tiny jet earrings on each ear.
Personality: He acts crazy and hedonistic. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Cartwright again; and to end his boredom
Flaws: Hedonist, Mundane. Bonds: Rich, Job. Occupation: Spy
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 250 gp. Golden pearl (60 gp). White pearl (60 gp). 1 Magnifying glass.
Pallabar Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his blonde hair up in a very large beehive style do. His face is scarred and worn.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Pallabar was born the youngest of three triplets. A few years later when the north was not economically sound they moved to his current location. He has been saving his money to try and buy his sister's freedom.
Motivation: He is unsatisfied with his job; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family, Immigrant. Occupation: Servant
Voice: Scratchy, weak
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 19 (+4) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 19000 cp.
Patrick Hale, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'1" and wears a weathered and beat up set of banded mail beneath an oversized white coat. His right hand appears badly burned and disfigured. He has no hair. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He misses his home and complains about the freezing weather, even in summer.
History: When he was but 8 years old his parents immigrated from the east. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: Find a way to reverse the transformation of his sister.
Flaws: Ugly, Secretive. Bonds: Immigrant. Occupation: Sage
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 10 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 2000 cp. 4 Thunderstones.
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