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Advanced [show]


Gimble Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is blonde and very short. His eyes are a pleasant amber.

Personality: Aggressive, abrasive, and angry, Gimble embodies much of what other species detest in the Gnomes. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Gimble grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: To settle down with his crush; and he's in love

Flaws: Antagonistic, Disease. Bonds: Religious, Adventurer, Has a crush. Occupation: Cartwright

Voice: Complex vocabulary, royal

Attributes [hide]

Gimble Ningel, Male Gnome Ranger 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)16 (+3) 14 (+2)9 (-1)
Skills Insight +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Ignan, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 90 gp.


Social Check DCs


Drogo Landon, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'11" and wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his quarterstaff. His chestnut hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great joy in being the best Layabout in town.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To be a Assassin again; and he seems to be bored by most things

Ideals: Artistic. Flaws: Mundane. Bonds: Job, Family. Occupation: Layabout

Voice: Farmer accent

Attributes [hide]

Drogo Landon, Male Human Expert 9
Medium (5'11") Human, Neutral Evil (CR 9)
Armor Class 9
Hit Points 46 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)13 (+1) 12 (+1)17 (+3)
Skills Acrobatics +2, Persuasion +6
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +6

Possessions: 11000 sp. Aquamarine (800 gp). Onyx (20 gp). Silver pearl (80 gp). Sardonyx (20 gp). Jet (80 gp). Red spinel (80 gp). Sardonyx (20 gp).


Social Check DCs


Korfel Othronus, Male Elf [Permalink]

Personal [hide]

Description: He wears a white collared shirt and red pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has no hair. His hazel unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He was granted martial powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Religious, Rich. Occupation: Tanner

Voice: Breathy voice

Attributes [hide]

Korfel Othronus, Male Elf Bard 5
Medium (5'1") Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)14 (+2) 12 (+1)9 (-1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 70 pp.


Social Check DCs


Clerebold Clifton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. He has a long red beard with little hanging trinkets. He wears large thick round spectacles.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born several months after his father was called into army service. While studying, he fell in love. They married and had a son. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Ideals: Joker. Flaws: Insane. Bonds: In love, Military. Occupation: Soapmaker

Voice: Booming voice

Attributes [hide]

Clerebold Clifton, Male Human Wizard 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Auran
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 120 gp. Onyx (20 gp).


Social Check DCs


Lewis Kensley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a lot of dark rich colors, with gold accents. He has a small bristly mustache and wavy white hair. His eyes are blue.

Personality: He is irascible and easily irritated. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Lewis was left his mother's suit of armor and trained in its use and care. He then took over the family business and is one of the better Merchant for hire.

Motivation: Someone believes him a fraud; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Attractive, Enemies, Military, Job. Occupation: Merchant

Voice: Excited and jittery

Attributes [hide]

Lewis Kensley, Male Human Bard 6
Medium (5'8") Human, Neutral Evil (CR 6)
Armor Class 10
Hit Points 46 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 14 (+2)13 (+1)
Skills Deception +4, Insight +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 2000 sp. Alexandrite (1300 gp). Jasper (60 gp).


Social Check DCs

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