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Advanced [show]


Ghâm Barton, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man is well dressed, constantly wearing a black suit, tan shirt, and red tie, and a wedding ring on his right hand. His hair is black, silky, and of moderate length. He has several tiny emerald earrings on each ear.

Personality: He exudes charisma. He is a tour de force of persuasion. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: A powerful brothel owner made him what he is. He moved out east to avoid the crime he committed. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wishes to resurrect an old love; and he has comitted a past crime that haunts him to this day

Bonds: In love, Attractive, Rich, Criminal record, Mentor. Occupation: Bookbinder

Voice: Sighs a lot, exhausted

Attributes [hide]

Ghâm Barton, Male Half-Orc Wizard 8
Medium (5'6") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 33 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)8 (-1) 14 (+2)10 (+0)
Skills Investigation +2, Medicine +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 170 pp.


Social Check DCs


Azzakh Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears professional attire. He has a penchant for wearing a ring with an oversized opal on his left hand. He has wavy white crest. His red unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Dragonborn culture. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He comes from a rich southern family. A freak accident while working with his Fisher father left him crippled. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: A strong sense of loyalty to Dragonborn people; and he uses money and sex appeal to get what he needs

Flaws: Disease, Racist. Bonds: Attractive, Rich, Religious. Occupation: Spice Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Azzakh Bhenkumbyrznaax, Male Dragonborn Monk 5
Medium (6'6") Dragonborn, True Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)16 (+3) 16 (+3)16 (+3)
Skills Investigation +6, Stealth +3
Senses Passive Perception 13
Languages Common, Undercommon, Ignan, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 400 gp. Gold and topaz bottle stopper cork (600 gp). Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). An abacus with copper, silver and gold markers (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kellen Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears light armors faded through time and improper care. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is very quiet and rarely speaks above a whisper. He is able to fit into much smaller and tighter spaces than normal.

History: He was born several months after his mother was called into army service. When Kellen reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted martial powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Shy. Bonds: Military, Immigrant. Occupation: Bricklayer

Voice: Pirate accent

Attributes [hide]

Kellen Maekkelferce, Male Gnome Warlock 3
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 30 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 300 gp.


Social Check DCs


Jak Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear grey clothing when he does not wear armor. His hair is long and red with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. His eyes are a pleasant hazel.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He cannot resist a sob story and will often dote over anyone who has one.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture.

Ideals: Impeccable, Philantrophist, Gifted. Bonds: Criminal record. Occupation: Dilettante

Voice: Prounounces S like Z

Attributes [hide]

Jak Tealeaf, Male Halfling Sorcerer 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 16 (+3)12 (+1) 10 (+0)13 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Beast Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has dyed his greying yellow fur a little too much giving a sharp yellow color. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Sold as a small child to a necromancer, Beast was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Fearful. Bonds: Mentor, Enemies, Criminal record. Occupation: Mortician

Voice: Smoker's lung

Attributes [hide]

Beast Of Winter, Male Tabaxi Expert 3
Medium (6'4") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)10 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Darkwood Shield.


Social Check DCs

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