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Advanced [show]


Raam Heal, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. His hair is cut close to his head. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A true patriot, Raam would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a white middle class family as the only child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter.

Flaws: Disease, Mundane. Bonds: Attractive, Military, Family. Occupation: Performer

Voice: Breathy voice

Attributes [hide]

Raam Heal, Male Tiefling Rogue 6
Medium (5'10") Tiefling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)11 (+0) 15 (+2)19 (+4)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. Gold dragon comb with red garnet eye (600 gp). Fire opal pendant on a fine gold chain (1600 gp). 1 Minor magic item.


Social Check DCs


Efferil Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: This southern man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. His chestnut hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Fortune-teller business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Fortune-teller. He has set out to sabotage the competition.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Secretive, Insane. Bonds: Poor, Immigrant, Job. Occupation: Fortune-teller

Voice: Prounounces S like Z

Attributes [hide]

Efferil Caphaxath, Male Elf Wizard 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 10 (+0)12 (+1) 10 (+0)15 (+2)
Skills Nature +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 10000 cp. 1 Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Fonkin Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his trident always slung over his shoulder. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is styled in orderly dreadlocks. He wears an eyepatch.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A powerful brothel owner made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He used his abilities to travel the world and help people.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Mentor, Job. Occupation: Gardener

Voice: Voice breaks

Attributes [hide]

Fonkin Horcusporcus, Male Gnome Cleric 3
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)16 (+3) 9 (-1)11 (+0)
Skills Arcana +5, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Auran, Ignan, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3100 sp. 4 Thunderstones.


Social Check DCs


Ghaliver Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tattered old clothes. He keeps his long golden hair kept up in a rat tail. His thin eyebrows rest above his beady violet eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Gifted from a young age, Ghaliver studied abroad. After coming to the age of reason, Ghaliver took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Ghaliver and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Knight

Voice: Timid voice

Attributes [hide]

Ghaliver Brightmoon, Male Halfling Wizard 2
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 9 (-1)10 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Halfling, Orc, Terran, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 310 gp. Large well-done wool tapestry (400 gp). A small bag of saffron. (30 gp). Old masterpiece painting (400 gp). 1 Average lock.


Social Check DCs


Traubon Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'0" and likes to wear white tank tops with green pants. His left leg appears badly burned and disfigured. He has a white handlebar mustache and slicked back white hair. His violet eyes are slightly larger than normal.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with finding treasure.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has passion for adventuring and risk.

Flaws: Terse. Bonds: Adventurer, Immigrant, Rich. Occupation: Dilettante

Voice: Sighs a lot, exhausted

Attributes [hide]

Traubon Torunn, Male Dwarf Sorcerer 12
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 60 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)14 (+2) 8 (-1)11 (+0)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Draconic
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 21000 sp. Black velvet mask with numerous citrines (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A delicate brass dragon egg (80 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Jeweled gold crown (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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