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NPC Generator

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Advanced [show]


Gomory Yorke, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has gray eyes.

Personality: He is extraordinarily eccentric. He plays an instrument quite well.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gomory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gomory. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Insane. Bonds: Criminal record, Adventurer. Occupation: Tanner

Voice: Timid voice

Attributes [hide]

Gomory Yorke, Male Human Adept 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)9 (-1) 16 (+3)15 (+2)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Pushkrimp Springfield, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky grey painted plate armor. His chestnut hair is braided into rings. He has gleaming, smiling hazel eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. The war was a terrible time for him, and Pushkrimp does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the west. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.

Motivation: He is content; and he wants nothing more than to rejoin the army

Flaws: Mundane, Depressed. Bonds: Immigrant, Military, Slave. Occupation: Tanner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Pushkrimp Springfield, Male Half-Orc Adept 1
Medium (5'11") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)11 (+0) 9 (-1)14 (+2)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Flame In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. He carries a battered kukri and tarnished hand crossbow as well. He has dyed his greying black fur a little too much giving a sharp black color. His eyes are hazel and beady.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is frequently practicing swordplay.

History: Born to a Body Guard, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Military, Poor. Occupation: Farmer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Flame In the Storm, Male Tabaxi Druid 7
Medium (6'2") Tabaxi, Lawful Good (CR 7)
Armor Class 13
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)11 (+0) 10 (+0)14 (+2)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 10000 sp. Violet garnet (400 gp). Alexandrite (400 gp).


Social Check DCs


Adrik Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a hunchback. His chestnut hair is smooth and relatively long. His fierce hazel eyes like to dwell on things.

Personality: Adrik is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Carter

Voice: Creaky witch voice

Attributes [hide]

Adrik Torevir, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)15 (+2) 11 (+0)10 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5

Possessions: 140 gp.


Social Check DCs


Zepar Dare, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of bastard swords on his belt, each one with a jet on the hilt. His blue hair is kept up in a ponytail inside a Stetson hat. His gold unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with a spirit at a very young age, Zepar has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly, Disease, Insane. Occupation: Painter

Voice: Laughs frequently while speaking

Attributes [hide]

Zepar Dare, Male Tiefling Druid 14
Medium (6'1") Tiefling, Neutral Evil (CR 14)
Armor Class 11
Hit Points 71 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 12 (+1)16 (+3)
Skills Deception +8, Medicine +6
Senses Passive Perception 11
Languages Common, Celestial, Dwarven
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 3000 gp. Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Brass mug with jade inlays (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Embroidered and bejeweled glove (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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