Bucklal Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: This man tends to wear a white poncho over his likewise colored trousers and shirt, and sports empty pouches on his belt. His blonde hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He plays an instrument quite well.
History: He got into the Crown-heir business at a young age. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and balancing his hectic life and new crown-heir responsibilities is difficult
Ideals: Optimist, Artistic. Bonds: Attractive, Job, Rich. Occupation: Crown-heir
Voice: Scandinavian accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 3)
Armor Class 15
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp. 2 Thunderstones.
Cairn Deft, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a black tunic with violet highlights, and long red pants that bunch up around his shoes. He is muscular with a powerful set of arms. He has dyed his greying silver hair a little too much giving a sharp silver color. His otherwise smooth face is marked with small tiny scars.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Cairn took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. Some 8 years later his spouse died after the birth of his son. Heartbroken, Cairn never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Retire the richest man in the east; and wishes to resurrect an old love
Ideals: Entrepeneur. Flaws: Antagonistic, Forgetful. Bonds: Nature, In love. Occupation: Bricklayer
Voice: Sensual and smooth
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 68 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 19 (+4) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Goblin, Celestial, Infernal, Aquan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 700 gp. Pink pearl (140 gp). Black pearl (400 gp). Jasper (50 gp). Sard (50 gp). Star ruby (700 gp).
Paggen Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in a clean red cloak covering his clean studded leather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. His hair is red and curly. He wears large thick round spectacles.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Paggen was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To be a Mortician again; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Passionate. Flaws: Shy. Bonds: Criminal record, Poor, Job. Occupation: Unemployed
Voice: Draws out vowels
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 6)
Armor Class 13
Hit Points 44 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Dwarven, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 30000 cp. Red-brown spinel (110 gp). Zircon (20 gp).
Theodoric Bing, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears long strands of jet and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a hunchback. His brown hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with finding treasure.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He desires power and/or immortality; and he has money and likes to spend it
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Rich, Adventurer. Occupation: Dyer
Voice: Squeaky
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 500 gp. Zircon (70 gp). Obsidian (16 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Chain shirt.
Traubon Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He has red hair. He wears large thick round spectacles.
Personality: He is irascible and easily irritated. He is obsessed with finding treasure.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Rich, Adventurer. Occupation: Painter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 80 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Infernal, Celestial
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +6
Possessions: 4000 gp. Gold and topaz bottle stopper cork (400 gp). Carved bone or ivory statuette (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Fire opal pendant on a fine gold chain (1400 gp). Gold and topaz bottle stopper cork (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
