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Advanced [show]


Chay Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fancy black suit. His long silver hair is drawn into a two foot long braid. His gray unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born several months after his father was called into army service. As a young adult he joined a group advocating for an improvement in Halfling conditions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Halfling compassion.

Ideals: Justice. Flaws: Disease, Insane, Racist. Bonds: Attractive, Military. Occupation: Weaver

Voice: Prounounces S like Z

Attributes [hide]

Chay Whispermouse, Male Halfling Ranger 8
Small (3'0") Halfling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 30 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)13 (+1) 12 (+1)12 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Cimer Larceny, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of crossbows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears his white hair down. He tend to wears goggles to shield his eyes.

Personality: He has always had a great fascination with Tiefling culture. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was always a brilliant, if unscrupulous mind. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Flaws: Racist, Insane. Bonds: Military. Occupation: Armorer

Voice: Posh accent

Attributes [hide]

Cimer Larceny, Male Tiefling Cleric 1
Medium (5'5") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 11
Languages Common, Druidic, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1 Masterwork Light wooden shield.


Social Check DCs


Fargrim Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. He has relatively light skin and is very physically imposing due to his abundance of muscles. With a patchy auburn beard and wild auburn hair. His face is scarred and worn.

Personality: Fargrim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He receives visions of the future at random moments

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable, Gifted, Persistence. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Sage

Voice: Mousy voice

Attributes [hide]

Fargrim Rakankrak, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 16 (+3)15 (+2)
Skills Persuasion +4, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 150 gp.


Social Check DCs


Alston Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a hunchback. He has a small bristly mustache and wavy blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Optimist, Gifted. Flaws: Ugly, Insane, Fearful. Bonds: Rich. Occupation: Sellsword

Voice: Shortens vowels

Attributes [hide]

Alston Pingun, Male Gnome Cleric 11
Small (3'3") Gnome, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 86 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)10 (+0) 13 (+1)15 (+2)
Skills Arcana +4, Medicine +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 2900 gp. Jade (40 gp). Coral (40 gp). Hematite (16 gp). Fiery yellow corundum (1300 gp). Lapis lazuli (16 gp). Black star sapphire (1300 gp). Red-brown spinel (40 gp). Chrysoprase (60 gp). Rhodochrosite (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has done his best to style his brown fur to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. Animals are drawn to him, and he is able to talk to them.

History: Born to a Gardener, his father struggled to pay the bills. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted necromantic powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Religious. Occupation: Shoemaker

Voice: Strong lisp

Attributes [hide]

Three On the Mountaintop, Male Tabaxi Aristocrat 6
Medium (5'0") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)17 (+3) 8 (-1)12 (+1)
Skills Investigation +6, Stealth +5
Senses Passive Perception 9
Languages Common, Gnoll, Undercommon, Auran
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 400 gp.


Social Check DCs

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