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Advanced [show]


Fallond Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is portly but not overly obese. He has shaved his head bald. He wears an eyepatch.

Personality: A skeptical and narcissistic man, Fallond's first love is himself. His second love is also himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He now mingles about in high society.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Soapmaker

Voice: High pitched, excited

Attributes [hide]

Fallond Torevir, Male Dwarf Paladin 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 160 gp.


Social Check DCs


Ohr Wesley, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears a yellow coat over a grey low-cut shirt, and a broad hat upon his head. He has a small bristly mustache and wavy chestnut hair. This hazel eyed southerner is not easily forgotten.

Personality: Prone to second guessing himself, he comes off as nervous. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ohr took refuge in the old dungeon and found the beat up hammer and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: He doesn't get along with people that don't share his tastes; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur, Impeccable. Flaws: Shy. Bonds: Nature. Occupation: Shepherd

Voice: Scandinavian accent

Attributes [hide]

Ohr Wesley, Male Half-Orc Wizard 5
Medium (5'1") Half-Orc, Neutral Good (CR 5)
Armor Class 14
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)10 (+0) 12 (+1)12 (+1)
Skills Athletics +5, Insight +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 500 gp. Rose (20 gp).


Social Check DCs


Uthemar Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears white leather gloves, a white jacket, and tight pants. His hair is silver, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: Confrontational and typically high on some drug or another. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Uthemar lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school to support his sick mother, and resented it. By chance he met his brother recently and the two have been together since.

Motivation: Revenge.

Ideals: Logical. Flaws: Addict. Bonds: Attractive, Enemies, Family. Occupation: Bowyer

Voice: Jittery and nervous

Attributes [hide]

Uthemar Firahel, Male Half-Elf Paladin 10
Medium (5'9") Half-Elf, Chaotic Good (CR 10)
Armor Class 10
Hit Points 89 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)14 (+2) 10 (+0)13 (+1)
Skills Religion +6, Survival +4
Senses Passive Perception 10
Languages Common, Elven, Celestial, Auran
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rimple Munggen, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a large white jacket. His chestnut hair is heavily combed to the left. His half smiles and blue eyes are beguiling and draw you in.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a Roofer, his father struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and to be a roofer again

Ideals: Passionate. Flaws: Fearful. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Assassin

Voice: Dark and ominous

Attributes [hide]

Rimple Munggen, Male Gnome Cleric 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Beloril Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'3" and wears a well pressed and immaculate suit (or dress). His right hand appears badly burned and disfigured. He has red hair. His eyes are blue and he is always smoking a pipe.

Personality: He speaks before he thinks and is too direct. He is a great chef.

History: Beloril lived on a farm with his mother, near the main road leading to a nearby town. His mother had invested heavily in several trade routes and wanted him to inherit them. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and money/treasure

Ideals: Gifted. Flaws: Impulsive. Bonds: Family, Rich. Occupation: Gardener

Voice: Forgets to breathe while speaking

Attributes [hide]

Beloril Fireforge, Male Dwarf Commoner 9
Medium (4'3") Dwarf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 64 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 19 (+4)14 (+2) 12 (+1)11 (+0)
Skills Intimidation +3, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Celestial
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs

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