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Advanced [show]


Krimmon Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an entirely white suit with yellow socks and a vest with buckled shoes. He sports a long brown beard, and similarly colored long hair. He has hazel eyes and a white hat with a yellow feather.

Personality: He likes to make people angry or surprised. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of a Layabout, who enjoyed hunting, Krimmon was taken on many hunting expeditions. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Antagonistic. Bonds: Military, Nature, Criminal record. Occupation: Weaver

Voice: Soft and mumbly

Attributes [hide]

Krimmon Honeypot, Male Halfling Commoner 3
Small (2'10") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)8 (-1) 13 (+1)9 (-1)
Skills History +1, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 17000 cp.


Social Check DCs


Miles Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a long, blue, dusty cloak. He keeps his golden hair in a flapper bob. His hazel unseeing eyes seem to look past you.

Personality: Miles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He works hard and plays hard.

History: Miles was born in the north. At a young age he loved to build and create. Miles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and a strong sense of loyalty to half-elven people

Ideals: Athletic, Extrovert, Persistence. Flaws: Disease, Hedonist. Bonds: Nature. Occupation: Painter

Voice: Deep voice with rolling R's

Attributes [hide]

Miles Firahel, Male Half-Elf Warlock 5
Medium (5'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)14 (+2) 10 (+0)17 (+3)
Skills Acrobatics +6, Insight +3
Senses Passive Perception 10
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 2000 sp.


Social Check DCs


Aramil Amastacia, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears yellow painted combat armor at almost all times. His red hair is thinning but still full. His eyes are a pleasant blue.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also has developed a complete distrust of the Apothecary profession.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Aramil was left his mother's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 3 years.

Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult.

Flaws: Terse. Bonds: Poor, Job, Military. Occupation: Shipwright

Voice: Scottish accent

Attributes [hide]

Aramil Amastacia, Male Elf Warlock 5
Medium (5'3") Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)15 (+2) 14 (+2)16 (+3)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Abyssal, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 40000 cp. Smoky quartz (50 gp). Star ruby (1200 gp). Pink pearl (40 gp). Chalcedony (50 gp).


Social Check DCs


Adran Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. With bright auburn hair and a scraggly beard. His fierce blue eyes like to dwell on things.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Like his father and his sister before him, after school he went straight into learning to become a Bookbinder. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Disease. Bonds: Slave, Job, Adventurer, Rich. Occupation: Bookbinder

Voice: Sensual and smooth

Attributes [hide]

Adran Erenaeth, Male Half-Elf Adept 2
Medium (5'6") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Athletics +4
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Pelt Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fancy green suit. He keeps his lavender fur in a pixie cut. He has green eyes and a green hat with a tan feather.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the south, but his parents moved at a very young age to the west. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Optimist, Justice. Bonds: Attractive, Immigrant, Rich. Occupation: Locksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Pelt Blossom, Male Tabaxi Monk 10
Medium (5'6") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 64 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)13 (+1) 18 (+4)14 (+2)
Skills History +5, Nature +5
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1100 gp.


Social Check DCs

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