Krimp Washington, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. His long chestnut hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are brown.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He enjoys reading and quiet.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Krimp was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Assassin. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has money and likes to spend it; and to share knowledge with the world
Ideals: Logical. Flaws: Disease. Bonds: Attractive, Military, Immigrant. Occupation: Assassin
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 17)
Armor Class 14
Hit Points 163 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +8 / 5d4+2, Ranged +10 / 5d4+4, Grapple +4
Possessions: 500 pp. A delicate silver chain set with a tourmaline (50 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A necklace of small pink pearls (4000 gp). Sapphire pendant on gold chain (1300 gp). Gold dragon comb with red garnet eye (1800 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A small bag of saffron. (50 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Solid gold idol (1200 gp). Old masterpiece painting (1400 gp). Solid gold idol (1200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Sapphire pendant on gold chain (1300 gp). 1 Medium magic item.
Morkral Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 3'11", this man dresses like a well dressed Dyer does. His black hair is drawn into a tight pony tail with a skull scrunchie. His thin eyebrows rest above his beady gray eyes.
Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He worked as a nervous Dyer and found it very stressful. He inherited the family business which he has now maintained for 13 years.
Motivation: Further expansion of business.
Flaws: Ugly, Antagonistic. Bonds: Job, Religious, Enemies. Occupation: Dyer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.
Windy Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'0" and muscular, this southern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white fur is smooth and relatively long. His eyes are green.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a great chef.
History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Stableman
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 7)
Armor Class 14
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 12 (+1) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 400 gp. Deep blue spinel (500 gp). Alexandrite (500 gp). Smoky quartz (50 gp). Blue quartz (11 gp).
Shag Cason, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His white hair is lengthy. He wears a mask on his face.
Personality: He is a Masseuse first and foremost. He believes firmly that knowledge should be universal. He also hits on women, regardless of circumstances.
History: The child of a Butcher, who enjoyed hunting, Shag was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered east to less war torn lands. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.
Motivation: He would like to get married and retire; and he'd like to take his coworkers down a peg
Flaws: Ugly, PTSD. Bonds: Job, Has a crush, Nature. Occupation: Masseuse
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 17 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 1d8+5, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Windy Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man wears dark leathers with embroidery. His fur is brown, silky, and of moderate length. This yellow eyed westerner is not easily forgotten.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot resist a sob story and will often dote over anyone who has one.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.
Motivation: To share knowledge with the world; and he is compelled to act according to his religious beliefs
Ideals: Disciplined, Philantrophist, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Courier
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 6)
Armor Class 13
Hit Points 29 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 1000 gp. Azurite (14 gp). Red-brown spinel (60 gp). Aquamarine (500 gp). Pink pearl (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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