Jocelyn Westbrook, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Blacksmith does. His skin is fair and his fingers are delicate and long. He has moderate length chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He never swears and excessively uses polite adverbs when speaking. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Blacksmith for the past few years.
Motivation: To be a Layabout again; and he'd like to take his coworkers down a peg
Ideals: Optimist. Flaws: Insane. Bonds: Job, Immigrant, Military. Occupation: Blacksmith
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Moss agate (5 gp). 1 Darkwood Shield.
Adrex Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a perfectly clean shirt and pair of pants. He wears his brass crest down. His skin is flawless and his gold eyes scan people very quickly.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Adrex lived on a farm with his mother, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the west, certain he would find work there.
Motivation: To unite with his sister.
Ideals: Philantrophist. Flaws: PTSD. Bonds: Attractive, Poor, Family, Immigrant. Occupation: Bricklayer
Voice: High pitched, excited
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 100 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Sylvan, Terran
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
Possessions: 500 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heward Myerscough, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses in collared shirts and wears a proper scarf over his head. His hair is always cut to a buzz. His brown eyes are slightly larger than normal.
Personality: He has a massive crush on the younger sibling of the Bather who has hired him part-time. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Heward took refuge in the old dungeon and found the beat up flail and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants his loneliness to end; and he's in love
Ideals: Opinionated. Flaws: Mundane. Bonds: Has a crush, Nature. Occupation: Bather
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 61 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Elven
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +5
Possessions: 500 gp. Sard (30 gp). Malachite (16 gp). Red-brown spinel (60 gp). Black pearl (500 gp). Chalcedony (30 gp). Deep green spinel (60 gp). Moss agate (16 gp).
Sethrekar Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a rose on it. He wears a broad hat to cover his moderate length blue crest. This gold eyed southerner is not easily forgotten.
Personality: He is extraordinarily eccentric. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He comes from a rich southern family. His father had invested heavily in several trade routes and wanted him to inherit them. He left for the south, certain he would find work there.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and money/treasure
Ideals: Philantrophist. Flaws: Insane. Bonds: Rich, Immigrant, Adventurer. Occupation: Jeweler
Voice: Shortens vowels
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 10)
Armor Class 10
Hit Points 46 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: 900 gp. Eyepatch with mock eye of sapphire and moonstone (2200 gp). Old masterpiece painting (2200 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Spear In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he dresses well, wearing green shirts, loose pants, and blazers most of the time. His gray fur is slicked back into a classic pompadour. His copper eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to make people angry or surprised. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Gifted from a young age, Spear studied abroad. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was granted martial powers by his dying brother.
Motivation: He wants nothing more than to rejoin the army; and doesn't want to be a tanner and was forced into it by his family
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Military, Immigrant. Occupation: Tanner
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 180 gp.
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