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NPC Generator

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Advanced [show]


Ekemon Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears tight fitting clothing which further accentuates his frame. He wears his dark red hair down. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has never given up on his writing dream.

Motivation: Regain custody of his son; and he feels kind of lost in life

Ideals: Fighting, Artistic. Flaws: Depressed. Bonds: Attractive, Nature, Family. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

Ekemon Clandestine, Male Tiefling Commoner 4
Medium (6'0") Tiefling, Lawful Good (CR 4)
Armor Class 9
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)9 (-1) 12 (+1)18 (+4)
Skills Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Beloril Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'3". He wears a well pressed and immaculate suit (or dress), and his gloved hand is found clutching a dagger. His hair is white and curly. His fierce brown eyes like to dwell on things.

Personality: He can speak with the recently deceased. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father took him hunting and taught him how to get in the mind of other creatures. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and a rival would like him out of the picture

Ideals: Gifted, Philantrophist, Persistence, Athletic. Bonds: Nature. Occupation: Masseuse

Voice: Slurs words

Attributes [hide]

Beloril Torevir, Male Dwarf Bard 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)15 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 160 gp. Amber (80 gp). 3 Smokesticks.


Social Check DCs


Hugh Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a perfectly clean shirt and pair of pants. His long red hair reaches down to his waist. His eyes are brown.

Personality: This man loves painting and to teach people painting more than just about anything. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered painting. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Artistic, Impeccable. Flaws: Impulsive, Mundane. Bonds: Attractive, Immigrant. Occupation: Merchant

Voice: Hissing voice

Attributes [hide]

Hugh Hadleigh, Male Human Ranger 11
Medium (6'1") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 85 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)17 (+3) 15 (+2)11 (+0)
Skills Deception +4, Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Infernal
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2800 gp. Moonstone (30 gp). Malachite (16 gp).


Social Check DCs


Tûmhom Ashton, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. His brown hair is smooth and relatively long. His eyes are hazel and beady.

Personality: Abrasive and pushy, he has a hard time making friends. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His father raised him in a mountain cabin. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by drow. Tûmhom was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He wants revenge against drow; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Nature, Enemies. Occupation: Locksmith

Voice: Nasally tone

Attributes [hide]

Tûmhom Ashton, Male Half-Orc Commoner 17
Medium (6'6") Half-Orc, True Neutral (CR 17)
Armor Class 10
Hit Points 95 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 16 (+3)15 (+2) 15 (+2)12 (+1)
Skills Athletics +10, History +8
Senses Passive Perception 12
Languages Common, Orc, Elven, Gnome
Attacks Melee +10 / 5d4+4, Ranged +6 / 5d4+0, Grapple +8

Possessions: 1700 pp. Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Golden circlet with four aquamarines (5000 gp). Silver comb with moonstones (400 gp). Jeweled gold crown (6000 gp). Brass mug with jade inlays (500 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Jeweled gold crown (6000 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver ewer (60 gp). Golden circlet with four aquamarines (5000 gp). Brass mug with jade inlays (500 gp). Silver comb with moonstones (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Fire opal pendant on a fine gold chain (1600 gp). Jeweled electrum ring (6000 gp).


Social Check DCs


Traubon Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this eastern man dresses in collared shirts and wears a proper scarf over his head. His auburn hair is unkempt and raggedy. His green eyes have a joyful gleam in them most of the time.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the east his family was never financially stable. Like his mother and his sister before him, after school he went straight into learning to become a Navigator. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Navigator

Voice: Deep voice with rolling R's

Attributes [hide]

Traubon Brazzik, Male Dwarf Rogue 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)10 (+0) 15 (+2)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 370 gp.


Social Check DCs

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