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Mozikth Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'8". He wears tight fighting clothing, which leaves very little to the imagination, and his gloved hand is found clutching a sword. He keeps his bronze crest in a flapper bob. His gold eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Mozikth was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He got away from his former life and has fallen to alcoholism.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Addict. Bonds: Adventurer, Poor, Criminal record. Occupation: Bather

Voice: Speaks through clenched teeth

Attributes [hide]

Mozikth Shestendeliath, Male Dragonborn Druid 3
Medium (6'8") Dragonborn, Neutral Evil (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)11 (+0) 15 (+2)9 (-1)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp.


Social Check DCs


Tod Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears dark leathers with embroidery. His hair is black and curly. This hazel eyed southerner is not easily forgotten.

Personality: He is almost excessively polite to everyone, even when angry. He is lazy and tries to find solutions quickly.

History: He was born at the edge of vast desert. Cursed with unlife at a very young age, Tod has worked very hard to control his curse. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Flaws: Shy, Lazy, Disease. Bonds: Nature, Family. Occupation: Carpenter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tod Brightmoon, Male Halfling Warlock 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)11 (+0) 9 (-1)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elaim Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. His hair is cut close to his head. His half smiles and gray eyes are beguiling and draw you in.

Personality: He can speak with the recently deceased. He is a very good compulsive liar and kleptomaniac.

History: Gifted from a young age, Elaim studied abroad. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his old friends; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Bonds: Attractive, Criminal record, Rich, Adventurer. Occupation: Bowyer

Voice: Scandinavian accent

Attributes [hide]

Elaim Fallack, Male Dwarf Ranger 10
Medium (4'0") Dwarf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 76 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)14 (+2) 12 (+1)10 (+0)
Skills Stealth +5, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Elven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 16000 sp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Brass mug with jade inlays (300 gp). Gold and ruby ring (3000 gp). Gold music box (1000 gp). A silver and pearl hairclip (100 gp).


Social Check DCs


Foxilon Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears dark leathers with embroidery. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a bit of a xeno-phobe, disliking non-Halflings.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Fisher, but he got bored and became a Sculptor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Fisher again.

Ideals: Entrepeneur. Flaws: Ugly, Insane, Racist. Bonds: Job. Occupation: Sculptor

Voice: High pitched, excited

Attributes [hide]

Foxilon Kettlewhistle, Male Halfling Ranger 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)16 (+3) 14 (+2)16 (+3)
Skills Arcana +6, Investigation +6
Senses Passive Perception 12
Languages Common, Halfling, Terran, Gnoll, Gnome
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 8000 sp. 1 Breastplate. 1 Full Plate.


Social Check DCs


Burto Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear white pants and tee shirts. He has a very tight haircut. His fierce amber eyes like to dwell on things.

Personality: He can speak with the recently deceased. He also is a firm believer in the manly ideal.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Burto grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Burto. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Impulsive, Disease. Bonds: Immigrant, Criminal record. Occupation: Laborer

Voice: Hissing voice

Attributes [hide]

Burto Fatrabbit, Male Halfling Cleric 5
Small (2'11") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 57 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)18 (+4) 17 (+3)18 (+4)
Skills Athletics +4, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Druidic, Dwarven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 4000 sp.


Social Check DCs

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