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NPC Generator

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Advanced [show]


Dorn Ansley, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and sports white clothing, slightly heavier than average wear. His blonde hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He plays an instrument quite well.

History: He was born to a criminal king-pin and mafia family He found a children's book about a Half-Orc Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has never given up on his singing dream.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Healer

Voice: Russian accent

Attributes [hide]

Dorn Ansley, Male Half-Orc Expert 2
Medium (5'9") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)10 (+0) 13 (+1)7 (-2)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Tarhun Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. He wears a feathered hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in a small island village. His father took him hunting and taught him how to get in the mind of other creatures. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Dragonborn compassion; and a need for knowledge about a nearby landmark

Ideals: Passionate. Flaws: Racist. Bonds: Attractive, Nature, Adventurer. Occupation: Junk Dealer

Voice: Aggressive tone

Attributes [hide]

Tarhun Grrrmmballhyst, Male Dragonborn Aristocrat 9
Medium (6'7") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 63 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Stealth +3, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Suhnae Nailo, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. He has styled his red hair well, parting it to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Overbrimming with self-confidence, Suhnae isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is able to fit into much smaller and tighter spaces than normal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted druidic powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Insane, Mundane. Bonds: Religious. Occupation: Herbalist

Voice: Breathy voice

Attributes [hide]

Suhnae Nailo, Male Elf Warrior 2
Medium (5'5") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)17 (+3) 12 (+1)15 (+2)
Skills Athletics +2, History +5
Senses Passive Perception 11
Languages Common, Elven, Infernal, Dwarven, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +5

Possessions: 200 sp.


Social Check DCs


Andram Peace, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a grey shirt with thin violet vertical stripes and black pants. He has dark red hair. He wears an eyepatch.

Personality: Andram wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is obsessed with his god.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Andram took refuge in the ruined castle and found the beat up longbow and armor he uses now. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Religious, Nature. Occupation: Mercenary

Voice: Speaks through clenched teeth

Attributes [hide]

Andram Peace, Male Tiefling Expert 2
Medium (6'4") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)14 (+2) 9 (-1)17 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 9
Languages Common, Celestial, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 120 gp. 1 Magnifying glass.


Social Check DCs


Manfred Perry, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. He carries with him a set of pickaxes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is red, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: He can speak with the recently deceased. He has a minor phobia of water and hates getting wet.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He was granted arcane powers by his dying brother.

Motivation: He feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Manfred Perry, Male Human Aristocrat 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Athletics +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4

Possessions: 100000 cp.


Social Check DCs

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