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Advanced [show]


Anverth Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. He has shaved his head bald. His ears are large.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a minor phobia of water and hates getting wet.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is terrified, and will act out of fear; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Ugly, Fearful, Insane. Occupation: Sculptor

Voice: Raspy

Attributes [hide]

Anverth Fapplestamp, Male Gnome Wizard 6
Small (3'2") Gnome, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 27 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Insight +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Giant, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Lewis Palomarez, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He dresses in collared shirts and wears a proper scarf over his head. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are gray.

Personality: He speaks before he thinks and is too direct. Energy wise he seems alert and responsive.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Lewis took refuge in the large cave and found the beat up morningstar and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Professionalism. Flaws: Impulsive, Ugly. Bonds: Nature, Criminal record. Occupation: Scribe

Voice: Sleepy voice

Attributes [hide]

Lewis Palomarez, Male Human Wizard 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)15 (+2) 8 (-1)14 (+2)
Skills Nature +4, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp. Old masterpiece painting (700 gp).


Social Check DCs


Osco Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears a black cloak and cross-gartered violet stockings and is in decent physical shape. He is bald on top and has large auburn tufts of hair around his ears. He has a dull look in his amber eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a small toy that he constantly fidgets with.

History: Osco hails from a village terrorized by gnolls. His family was turned out during the war. He and his family wandered east to less war torn lands. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Osco was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He desires power and/or immortality; and he's looking for his big break

Flaws: Ugly, Addict, PTSD. Bonds: Adventurer, Enemies. Occupation: Locksmith

Voice: Low range voice

Attributes [hide]

Osco Swiftwhistle, Male Halfling Sorcerer 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 30 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)15 (+2) 15 (+2)17 (+3)
Skills Athletics +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Ignan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Corkitron Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He sports brown clothing, slightly heavier than average wear. He wears his white hair up in a very large beehive style do. His eyes are green.

Personality: He likes to make people angry or surprised. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Poor. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Corkitron Goodearth, Male Halfling Fighter 12
Small (3'4") Halfling, Neutral Good (CR 12)
Armor Class 11
Hit Points 70 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Athletics +4, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Terran, Aquan
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +6

Possessions: 3000 gp. Eye agate (15 gp). Moss agate (15 gp). Sardonyx (50 gp). Golden pearl (100 gp). Golden yellow topaz (200 gp). Blue quartz (15 gp). Chalcedony (50 gp). Rose (50 gp). Golden yellow topaz (200 gp).


Social Check DCs


Arannis Teinithra, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is cut short with large spiked bangs in the front. His face is scarred and worn.

Personality: Arannis is depressed about a lot of things. He tends to be a nihilist. He works hard and plays hard.

History: Born to a Servant, his mother struggled to pay the bills. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Ugly, Depressed, Hedonist. Bonds: Poor, Religious. Occupation: Laborer

Voice: Jamaican accent

Attributes [hide]

Arannis Teinithra, Male Elf Warrior 2
Medium (5'1") Elf, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 13 (+1)9 (-1) 11 (+0)14 (+2)
Skills Arcana +1, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5

Possessions: 1400 sp.


Social Check DCs

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