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NPC Generator

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Advanced [show]


Frug Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: 3'3" and lanky with angular features, he is an attractive figure. He wears a pastel vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His golden hair and beard is wavy and long. He has gleaming, smiling hazel eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Frug was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wishes to resurrect an old love; and to reunite with his old friends

Ideals: Persistence. Flaws: Secretive. Bonds: Attractive, Adventurer, In love. Occupation: Spice Merchant

Voice: Spanish accent

Attributes [hide]

Frug Boondiggles, Male Gnome Fighter 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 18 (+4)10 (+0) 15 (+2)16 (+3)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +5

Possessions: 100 gp.


Social Check DCs


Bertram Hadley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears rags and sports a simple walking cane. His hair, while still mostly white, has prominent grey streaks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of eastern immigrants he idolized his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Bertram's homeland. Bertram decided to take the middle way and become a bodyguard. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting, Entrepeneur. Flaws: Addict. Bonds: Poor, Immigrant. Occupation: Sage

Voice: Jittery and nervous

Attributes [hide]

Bertram Hadley, Male Human Barbarian 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)18 (+4) 12 (+1)16 (+3)
Skills Athletics +6, Intimidation +5
Senses Passive Perception 11
Languages Common, Ignan, Giant, Gnoll, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +5

Possessions: 50 gp.


Social Check DCs


Veit Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears long strands of jet and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is long and black with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. His eyes are green.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Veit is combative with any and all who dare try his patience in the slightest.

History: He served in the navy to pay for his family's outstanding loans. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To clean up the streets; and to protect his home

Ideals: Justice. Flaws: Disease. Bonds: Rich, Guardian, Military. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Veit Durthane, Male Dwarf Aristocrat 12
Medium (4'5") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 86 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)15 (+2) 14 (+2)12 (+1)
Skills Arcana +6, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Elven
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: Solid gold idol (1100 gp). Brass mug with jade inlays (100 gp). Silver ewer (100 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (400 gp). Carved bone or ivory statuette (100 gp). Fire opal pendant on a fine gold chain (1900 gp).


Social Check DCs


Dondon Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a blue shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them, marred by teas. His golden hair is drawn into a tight pony tail with a card scrunchie. His eyes are hazel.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He now owns his own business.

Motivation: Sabotage a competitor; and he feels kind of lost in life

Flaws: Ugly, Addict, Mundane, Depressed. Bonds: Job. Occupation: Barkeep

Voice: Slow speaker

Attributes [hide]

Dondon Deephollow, Male Halfling Monk 11
Small (3'4") Halfling, True Neutral (CR 11)
Armor Class 16
Hit Points 92 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 17 (+3)16 (+3) 13 (+1)13 (+1)
Skills Arcana +7, Nature +7
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Celestial, Terran
Attacks Melee +6 / 3d8+2, Ranged +9 / 3d8+5, Grapple +5

Possessions: 2400 gp.


Social Check DCs


Cask On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has cinnamon fur. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Cask hails from a village terrorized by dire rats. He worked as a nervous Fortune-teller and found it very stressful. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: He wants revenge against dire rats; and sabotage a competitor

Ideals: Athletic, Joker. Bonds: Attractive, Job, Enemies. Occupation: Fortune-teller

Voice: Booming voice

Attributes [hide]

Cask On the Water, Male Tabaxi Bard 4
Medium (6'6") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)10 (+0) 15 (+2)19 (+4)
Skills Intimidation +6, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 16000 cp. Hematite (6 gp). Golden yellow topaz (400 gp). Sardonyx (50 gp). 1 Minor magic item.


Social Check DCs

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