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Advanced [show]


Salasar Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a violet poncho over his likewise colored trousers and shirt. His copper crest is kept up in a ponytail inside a feathered hat. His ears are large.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He enjoys reading and quiet.

History: Salasar was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Logical, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Bookbinder

Voice: Soft and melodious

Attributes [hide]

Salasar Delmirev, Male Dragonborn Wizard 9
Medium (6'1") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 36 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 11 (+0)16 (+3)
Skills Animal Handling +3, Intimidation +6
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12444

Possessions: 700 gp. Solid gold idol (200 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Karash Easton, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his white hair in a pixie cut. His hazel eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing himself, he comes off as nervous. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of northern immigrants he idolized his mother. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality; and find a way to reverse the transformation of his sister

Flaws: Shy. Bonds: Family, Immigrant, Debt, Adventurer. Occupation: Jeweler

Voice: Breathy voice

Attributes [hide]

Karash Easton, Male Half-Orc Rogue 5
Medium (6'4") Half-Orc, True Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)15 (+2) 16 (+3)15 (+2)
Skills Animal Handling +6, Deception +5
Senses Passive Perception 13
Languages Common, Orc, Druidic, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 800 gp.


Social Check DCs


Veit Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many white ritualistic tattoos. He wears a worn and beaten armor. His chestnut hair is still thick. His face is covered beneath a completely black helmet.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Sold as a small child to a wizard, Veit was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Flaws: PTSD. Bonds: Attractive, Has a crush, Adventurer, Mentor. Occupation: Painter

Voice: Relaxed voice

Attributes [hide]

Veit Bloodkith, Male Dwarf Aristocrat 10
Medium (4'1") Dwarf, Chaotic Good (CR 10)
Armor Class 10
Hit Points 65 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)17 (+3) 12 (+1)10 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Auran, Sylvan
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 800 gp. Rock crystal (80 gp). Jet (130 gp). Deep blue spinel (800 gp). White opal (700 gp). Moonstone (80 gp). Sardonyx (80 gp). Jasper (80 gp). Aquamarine (800 gp). 1 Minor magic item.


Social Check DCs


Nalral Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. His white hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Philantrophist. Flaws: Mundane. Bonds: Immigrant, Attractive. Occupation: Stableman

Voice: Soothing and warm

Attributes [hide]

Nalral Ungart, Male Dwarf Adept 5
Medium (4'3") Dwarf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)11 (+0) 14 (+2)9 (-1)
Skills Insight +5, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 600 gp. White pearl (60 gp). White pearl (60 gp). White opal (500 gp).


Social Check DCs


Varis Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a lot of dark rich colors, with gold accents. Beneath his clothing is a huge mess of scar tissue. He keeps his long silver hair kept up in a rat tail. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the north to a Sculptor, Varis learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Flaws: Forgetful. Bonds: Attractive, Slave, Job, Poor. Occupation: Sculptor

Voice: Boston accent

Attributes [hide]

Varis Selevarun, Male Elf Sorcerer 7
Medium (4'11") Elf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)11 (+0) 13 (+1)11 (+0)
Skills History +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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